XP between two levels
Each bar is one level's XP cost on the Season 1 curve; the highlighted bars are your climb.
Your pace
Level thresholds are BULKHEAD's published Season 1 curve (levels between the published anchors are interpolated). Paces: the median is BULKHEAD's own statement; casual and focused are our estimates. Booster days use the same per-day speed as a real class-leveling order. Season 2 (2026-10-15) ships a new curve — we'll update this when it's published.
The Season 1 XP curve
All six role tracks share one curve. The first ten levels are a warm-up (35,000 XP), the 10 → 20 stretch is the wall (215,000 XP — six times the first ten levels), 20 → 35 is a long steady grind, and 35 → 50 costs as much as everything before it. BULKHEAD expects the median player to be around level 20 after 20–25 hours, which is the ~11,000 XP/h "median" pace above.
XP per level — reference table
| Level | Cumulative XP | XP for this level | Hours at median pace (cumulative) |
|---|---|---|---|
| 1 | 0 | — | 0 h |
| 5 interp. | 15,556 | 3,889 | 1 h |
| 10 | 35,000 | 3,889 | 3 h |
| 12 interp. | 65,000 | 15,000 | 6 h |
| 15 | 110,000 | 15,000 | 10 h |
| 18 interp. | 194,000 | 28,000 | 18 h |
| 20 | 250,000 | 28,000 | 23 h |
| 25 | 325,000 | 15,000 | 30 h |
| 30 | 400,000 | 15,000 | 36 h |
| 35 | 500,000 | 20,000 | 45 h |
| 40 | 650,000 | 30,000 | 59 h |
| 45 | 800,000 | 30,000 | 73 h |
| 50 | 1,000,000 | 40,000 | 91 h |
Published anchors in bold rows; "interp." levels are straight-line estimates between them.
Earn it faster
— FAQ
Common questions
How much XP do you need per level in WARDOGS?
BULKHEAD's Season 1 changelog puts role level 10 at 35,000 XP, 15 at 110,000, 20 at 250,000, 25 at 325,000, 30 at 400,000, 35 at 500,000, 40 at 650,000, 45 at 800,000 and 50 at 1,000,000. Levels between those anchors are interpolated in this calculator.
How long does it take to reach level 50 in WARDOGS?
BULKHEAD expects the median player to be around level 20 after 20–25 hours — about 11,000 XP an hour. At that pace level 50 (1,000,000 XP) is roughly 90 hours on one role; focused farming of the high-XP actions in full squads is two to three times faster.
Which WARDOGS class levels fastest?
Support and Medic farm XP most reliably (building, resupply, heals and revives pay all match long), Driver and Pilot earn in big bursts (≈500 XP per spawn vehicle in the zone, 500–750 per pallet), and Assault is the slowest because kills and assists are its only source.
Will the XP curve change in Season 2?
Yes — BULKHEAD has said each season ships a different XP curve with a different item order. Season 2 starts on 15 October 2026 and resets every role and Wardog level; we will update this calculator when the new curve is published.
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