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WARDOGS · Vehicles

WARDOGS Vehicles & Unlock Levels: Every Ground Vehicle and Helicopter, Gate, Price & Payout

Every WARDOGS ground vehicle and helicopter with its seats, per-spawn price, Driver or Pilot level gate and one-off unlock fee — plus what vehicles actually pay, what they cost when you lose them, and which to buy first.

Updated 2026-10-04 · 9 min read · by the BoostPirate crew
  • 21 vehicles in Season 1
  • Bobcat $500 → HAVOC $18,000 a spawn
  • L2A6 / HAVOC: $500,000 unlocks
  • Spawn vehicle in zone = $3,000

Vehicles are where WARDOGS' economy gets serious: a $500 Bobcat and an $18,000 attack helicopter live in the same shop, the tank behind a $500,000 unlock costs another $14,000 every time you spawn it, and a spawn vehicle parked in the Control Zone out-earns a full magazine of kills. This guide lists every Season 1 vehicle with its seats, per-spawn price, level gate and unlock fee, what vehicles actually pay, what they cost you when they die — and which to buy first.

Key takeaways
  • Two prices on every vehicle: a one-off unlock fee gated by Driver, Pilot or Wardog level, then a per-spawn price every time you take one out.
  • Transport pays better than armour for most players — $3,000 for a spawn vehicle in the zone, $250 per teammate who spawns on it, $2,500 per pallet.
  • The tank and the HAVOC are $500,000 unlocks plus $14,000 / $18,000 a spawn — endgame purchases, not week-one goals.
  • Half price under Wardog 9 (New Recruit) applies to vehicles too — buy your first unlocks before you cross it.

Gates and unlock fees are from BULKHEAD's Season 1 changelog and the in-game unlock tabs; per-spawn prices, seats and health are community measurements (TechWiser's 12 September list, cross-checked with GameBrief and Overgear) and shift between patches. Checked 4 October 2026. Season 2 (15 October) ships a different item order.

A WARDOGS Humvee smashing through a wooden fence while soldiers advance beside it
The $3,000 question. A Humvee costs about $3,000 to spawn and pays $3,000 the moment it is parked inside the Control Zone — everything after that is profit and Driver XP.Screenshot: BULKHEAD / Team17 via Steam

Ground vehicles

VehicleSeatsPer spawnGate · unlock feeNotes
Bobcat1 + 1$500noneQuad-style runabout — the cheapest way to move early
Dune Buggy1 + 2$1,500Driver 8 · $25,000Fast, fragile
Kodiak (base / Pickup / M249)1 + 3 / 1 + 5 / 1 + 4$2,500 / $3,000 / $3,750Kodiak Assault Driver 6 · Flatbed Driver 10 ($35,000)The beginner spawn vehicle
Humvee (base / M249 / Minigun)1 + 3 / 1 + 4 / 1 + 4$3,000 / $3,750 / $4,500community-reported mid-level Driver gates500 health, the all-rounder
URAL · Ural Defender (base / M249)1 + 2$5,000 · $6,000 / $6,750URAL Driver 3 · $35,000700 health troop/supply truck
M113 APC SV10 crewcommunity lists vary—The deployable spawn point: $250 per teammate who spawns on it
Flakpanzer Gepard2 crew≈$8,000–10,000high Wardog gate (community-reported)Anti-air — the answer to helicopters
L2A6 heavy tank3 crew$14,000Driver 35 · $500,000800 health; ≈$7,000 bounty to whoever kills it
SPH-2 artillery3 crew≈$8,000Wardog 90 · $500,000Support's XP machine (≈350 XP per kill); ≈$14,000 bounty

Helicopters

HelicopterSeatsPer spawnGate · unlock feeNotes
MH-6 Little Bird2 + 4 (bench seats)$6,250noneCheapest air transport; the pallet runner
AH-6M (miniguns)2 crew$7,000Pilot 4 · $50,000Door gunners' kills count for the pilot
AH-6R (rockets)2 crew$12,500Pilot 20 (community-reported)Anti-vehicle
Z20 Lakota (transport / miniguns)2 + 11 / 4 + 9$7,400 / $8,000Pilot 10 (community-reported)Moves a whole squad; $1,500 per passenger if you crash it
HAVOC attack helicopter2 crew$18,000Pilot 35 · $500,000800 health; ≈$9,000 bounty to whoever downs it
A WARDOGS Little Bird helicopter carrying a squad on its side benches over hills at sunset
$6,250 and no unlock. The MH-6 is the cheapest helicopter and the one most pallet runs are flown in — four passengers on the benches, $150 each by air plus the pallet payouts.Screenshot: BULKHEAD / Team17 via Steam

What vehicles pay

ActionCashXP (role)
Drive a spawn vehicle into the Control Zone$3,000≈500 (Driver)
Teammate spawns on your deployed APC / spawn vehicle$250 each—
Deliver a passenger by ground · by air · return trip (3+ survivors)$500 · $150 · $25050–250 (Driver) · 25–100 (Pilot)
Supply pallet delivered to the objective$2,500500–750 (Pilot/Driver)
Gunner kill from your vehiclekill payout to the gunnercounts for the driver/pilot too
Destroy a spawn vehicle · tank · attack helicopter · artillery≈$5,000 · $7,000 · $9,000 · $14,000 (capped since 0.1.2, split with helpers)varies
−$2,500 Kodiak spawn
+$3,000 Parked in zone
+$1,000 4 squad spawns
+$1,600 10 zone ticks
One Kodiak run, Season 1 values: the vehicle is paid for the moment it is parked in the Control Zone; the squad spawns and the ticks while you sit there are profit — before a single gunner kill.

What they cost when you lose them

The per-spawn price is gone the moment the vehicle is destroyed — that is the whole bet. Helicopters add a $1,500 fine per passenger killed in your crash, so a Lakota that goes down with eleven on board is a $7,400 helicopter plus $16,500 in passengers. Destroying enemy vehicles pays the attacker a bounty (capped and split with helpers since Update 0.1.2), which is why a tank in the open with no infantry is a gift to the other team's Support players.

A WARDOGS armoured personnel carrier launching over a dirt ridge while infantry run alongside
The APC is a spawn point, not a toy. Every teammate who spawns on a deployed APC pays its owner $250 — park it just outside the zone and let the squad fund your next one.Screenshot: BULKHEAD / Team17 via Steam

Which vehicles to buy first

  1. Kodiak or Humvee (no unlock, $2,500–3,000).

    Your first spawn vehicle. Fill it, park it at the zone edge, bank the $3,000 and the spawn-ins.

  2. URAL (Driver 3, $35,000 → $17,500 under New Recruit).

    700 health and a supply bed — the pallet truck for Drivers who don't fly.

  3. MH-6 Little Bird ($6,250, no unlock) — only if you can land.

    Learn in empty lobbies first; the $1,500-per-passenger crash fee is how new Pilots go broke.

  4. AH-6M miniguns (Pilot 4, $50,000).

    The first armed helicopter and the Pilot's XP engine — door-gunner kills count for you.

  5. Tank and HAVOC last.

    $500,000 each to unlock plus $14,000 / $18,000 a spawn; the loadout planner turns them into zone ticks so you can see what a lost tank really costs.

The Driver rule. Never spawn a vehicle you can't afford to lose twice. The loadout planner shows how many zone ticks each one costs; the cash guide shows how to earn them back.
Need the bank for the tank? Cash farming is priced per 100K and cheaper per unit past 1M; Driver and Pilot leveling open the gates themselves. Every quote is live.
Sources
Free: WARDOGS Loadout & Unlock Planner Unlock fees for your role with the New Recruit discount, your per-spawn kit cost, and how many zone ticks pay it back.

All free tools: calculators, percentiles & season countdowns →

FAQ

Common questions

What level do you unlock vehicles in WARDOGS?
The Season 1 gates from BULKHEAD's changelog: URAL at Driver 3 ($35,000), Kodiak Assault at Driver 6, Dune Buggy at Driver 8 ($25,000), Kodiak Flatbed at Driver 10 ($35,000), the L2A6 heavy tank at Driver 35 ($500,000), AH-6M miniguns at Pilot 4 ($50,000) and the HAVOC attack helicopter at Pilot 35 ($500,000). The SPH-2 artillery is a Wardog 90 unlock ($500,000).
How much do vehicles cost per spawn in WARDOGS?
From about $500 for a Bobcat and $2,500–4,500 for Kodiaks and Humvees, through $5,000–6,750 for URALs, $6,250–8,000 for transport helicopters, $12,500 for the AH-6R, $14,000 for the L2A6 and $18,000 for the HAVOC — community-measured Season 1 prices, halved while you are under Wardog level 9.
How do vehicles make money in WARDOGS?
Drive a spawn vehicle into the Control Zone for $3,000 (and ~500 Driver XP), collect $250 every time a teammate spawns on it, $500 per passenger delivered by ground, $2,500 per supply pallet at the objective, and bounties for destroying enemy vehicles (≈$5,000 for a spawn vehicle up to ≈$14,000 for artillery, split with helpers).
What happens when I crash a helicopter?
You lose the purchase price and pay $1,500 per passenger killed, so a full Lakota crash can cost more than $20,000. Learn to land in empty lobbies before you fly a squad.

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