- Minions at 0:30
- Level 2: 280 XP
- Plates: 120 gold, permanent
- Kills: 300β420 gold
Most League of Legends games are decided in the first fourteen minutes β not by kills, but by who reaches level 2 first, who takes the plates, who keeps their wave and who recalls at the right time. The 2026 season changed the numbers behind all of that: minions arrive at 0:30, turret plates no longer fall off, inner turrets have plates of their own. This guide puts the laning phase into numbers on patch 26.21 β XP per level, minion gold and XP, plates, kill gold and recalls β and turns them into habits. Checked 2026-10-25.
- Level 2 first: solo lanes after one melee of wave 2, duo lanes after three.
- Level 6 takes 2,400 XP β just over eight waves of solo minion XP.
- Plates are permanent since 26.1: 5 plates of 120 gold, shrinking from 11:00.
- Kill gold: 300 at levels 1β6, rising to 420 at 18.
- Cannon minions every third wave from wave 3 β every second wave from 14:00.
The first minute
- 0:30
The first wave spawns: 3 melee and 3 caster minions per lane.
- 0:55
Blue, red, wolves and raptors spawn; Gromp and Krugs follow at 1:07.
- 1:05
Passive gold starts ticking.
- 1:30
Wave 3 spawns with the first cannon minion.
- 2:55
The Scuttle Crabs appear in the river.
Top, Mid and Bot get 25% less minion gold and XP outside their own lane until level 3 β a 2026 rule that makes early lane swaps cost farm.
Levels and XP: the numbers behind every spike
| Level | XP for this level | Total XP |
|---|---|---|
| Level 2 β first spike | 280 | 280 |
| Level 3 | 380 | 660 |
| Level 4 | 480 | 1,140 |
| Level 5 | 580 | 1,720 |
| Level 6 β ultimate | 680 | 2,400 |
| Level 7 | 780 | 3,180 |
| Level 8 | 880 | 4,060 |
| Level 9 | 980 | 5,040 |
| Level 18 | 1,880 | 18,360 |
Minions give XP to every champion nearby, split between them: a solo laner gets 100% of each minion's XP, two champions get 65% each. That's why the bot lane levels slower than top and mid, and why a jungler sitting in your lane costs you XP.
What every minion is worth
| Minion | Gold | XP |
|---|---|---|
| Melee | 20 | 62 |
| Caster | 14 | 31 |
| Cannon | 50, +1 every 90 seconds | 75 |
Waves spawn every 30 seconds, every 25 from 14:00 and every 20 from 30:00. A cannon comes every third wave early, every second wave from 14:00 and every wave from 25:00 β cannons are the minion to never miss. The CS per minute guide shows what a good score looks like.
Turret plates and first tower
- 5plates on an outer turret
- 120 ga plate β 10 gold less per plate each minute from 11:00, down to 80
- 300 gfirst turret, shared by nearby players
- 9,000health on an outer turret
The biggest 2026 laning change: plates stay for the whole game β they no longer fall off at 14:00, and inner and inhibitor turrets have plates too: 600 gold across 5 plates. A lane lead keeps paying all game, so pushing a won lane into the turret is worth more than it used to be β and losing a lane costs more too.
Kills, first blood and shutdowns
A kill is worth 300 gold at levels 1β6, plus 10 a level, up to 420 at level 18, and assists share up to 150β210 gold. First blood adds +100. Players who die repeatedly become cheaper to kill, and a player on a streak carries a shutdown bounty β so a fed laner is a target for the whole enemy team.
Recalls and resets
When to recall
- Right after you push a wave into their turret
- When you can afford a full component
- Before an objective spawns, not during it
The numbers
- Recall channels for 8 seconds
- Homeguard: no fixed duration β ends at its endpoint, in combat or in the jungle; 80% speed before 14:00, 150% after
- A remake vote is possible from 0:55 to 2:25 if a teammate is AFK
Laning habits that win
- Race to level 2.
Last-hit wave 1, then hit the first melee of wave 2 β and trade the moment you get there.
- Trade when they last-hit.
An enemy reaching for a minion can't dodge β that's your window.
- Push, then plate, then recall.
Plates stay all game now, so a crashed wave plus a plate is worth the trip.
- Manage the wave before roaming.
The wave management guide covers freezing and slow pushes.
Help winning your lane
- Matchup coaching: 1-on-1 coaching β from $22.00 an hour.
- Read next: items guide and macro after laning.
- Riot β Patch 26.1 notes (minions, waves, plates, kill and first-blood gold, recall, homeguard) Β· 2026 Season One gameplay preview (1 Dec 2025)
- Official League of Legends wiki β champion experience Β· minions Β· gold bounties. Level 2 timing is our arithmetic from those values. Checked 2026-10-25.
All free tools: calculators, percentiles & season countdowns β
Common questions
When do you hit level 2 in League?
How much gold is a turret plate worth in 2026?
How much gold is a minion worth?
How much gold is a kill worth?
Ready to climb the Rift?
More League of Legends guides
All League of Legends guides β
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