- Replays since patch 11.06
- 0.1x to 8x playback
- All 10 POVs + free cam
- Performance Score: 0–500
Pause on the death. Rewind five seconds.
Since patch 11.06 VALORANT records your matches: any player's view, a free camera, and speeds from .1x to 8x. The skill is knowing which ten seconds to watch.
Died B Main, 0:41 left. Crosshair at body height; no flash used; teammate too far to trade.
Goal for next 5 games: peek B Main only after a flash or with a teammate.
Features: Riot's "Replays: Everything You Need to Know" (16 September 2025) — the ten POVs, free observer camera, speeds and timeline marks for kills, deaths and ultimates. The match, the marks and the note are an illustration.
Every player has watched a pro's VOD and learned nothing they could use. Reviewing your own games is different: the mistakes are yours, the situations come back every week, and since September 2025 VALORANT records them for you. This guide explains what the in-game Replay system can and can't do, how to get a replay before it expires, a 30-minute method that turns one match into one clear goal, a checklist of what to look for, and which of the stats Riot added in 2026 are worth your attention. Checked 8 November 2026, patch 13.09.
- Replays arrived on PC in patch 11.06 (16 September 2025) and on console in 11.10; 12.00 added Custom games.
- Every POV and a free camera, at .1x, .25x, .5x, 1x, 2x, 4x, 8x, with kills, deaths and ultimates marked on the timeline.
- They expire: tied to the patch, and deleted when the Act ends, per The Spike's guide.
- Deaths first. Three deaths reviewed properly teach more than a full match at 1x.
- Watch the enemy's view — it's the one thing a replay shows that you could never see in the game.
- One goal per review, measured over the next five games.
What VALORANT's replays can do
Riot launched Replays with patch 11.06 on 16 September 2025 on PC in every region but China, followed by consoles in patch 11.10 (11–12 November 2025). Riot's launch post lists what the viewer does:
10 POVs + free cam
First-person view of every player in the match, enemies included, plus a third-person free observer camera.
.1x to 8x
.1x · .25x · .5x · 1x · 2x · 4x · 8x, and pause. Slow motion for a duel, fast-forward through a buy phase.
Rounds and marks
Skip to any round or time-jump anywhere; icons mark kills, deaths and ultimate usage.
HUD, minimap, combat report
Show or hide the minimap and HUD, toggle enemy outlines, and open the combat report at any time.
Patch 12.00 (6 January 2026) added replays for Custom Swiftplay and Standard matches, which the party leader opts into in the Custom lobby settings — useful for scrims with your team. For ranked games, The Spike's guide lists the supported modes as Competitive, Unrated, Swiftplay, Premier.
What they can't do
- They don't last. The Spike's guide (updated 25 October 2025) says a replay only works on the patch it was recorded on and files are deleted when an Act ends. Review the same week.
- No matches you weren't in. The Spike's guide says Riot doesn't officially support watching other players' games, and replays don't cover esports matches; for pro play, watch the broadcast VODs.
- The minimap knows too much. Riot notes that the minimap and megamap show enemies even when you turn outlines off — so judge your decisions by what you could see.
- Some ability previews are missing. Placement previews such as Brimstone's Sky Smoke or Cypher's Trapwire don't show until the ability is deployed.
Getting the replay
- Open Career client
After the match, open your Career page and find the game in your match history.
- Download one click
Click the Replay icon on the match to download the file; The Spike's guide walks through the same steps.
- Watch Replay viewer
When the download completes, select Watch Replay. Pick your own POV first, with the HUD on.
- Same patch, same week expiry
Riot's last two patches came two weeks apart (13.08 on 13 October, 13.09 on 27 October 2026); review before the next one, or the file stops working.
The 30-minute review method
BoostPirate's method. It's built around the fact that you remember your deaths badly and your kills too well:
- Pick the rounds
Use the timeline's death marks to choose three deaths: one early, one in a lost round you expected to win, one you'd call bad luck.
- Your POV, slowed
Rewind five seconds before each death and watch at .25x–.5x. Pause on the frame the enemy appears.
- Their POV
Switch to the player who killed you. What did they see, hear and know? When did they start aiming at your spot?
- Free cam
Zoom out over the site. Who could have traded you? Where was your utility? Was the plan sound?
- One sentence each
Write what went wrong in one sentence per death, then circle the habit that appears twice.
What to look for: the checklist
Run each death through these questions — your ticks are saved in this browser so you can come back to the list. The aim and movement items link to the guides that fix them.
The numbers worth reading
Patch 13.06 (22 September 2026) rebuilt the end-of-game and career screens. Three additions help a review:
ProSettings.net's explainer (1 October 2026) lists what it weighs; Riot hasn't published the formula:
- Damage
- Adjusted kills
- Adjusted deaths
- Trades
- Assists
- Utility usage
- Spike plants
- Spike defuses
- Performance Score decides MVP and the scoreboard order in Competitive, Unrated, Swiftplay, Premier, according to Riot's 13.06 notes — but it doesn't change your RR. Compare it across many games, never one.
- Trades. Patch 13.09 (27 October 2026) added hover text for trades on the PC scoreboard. A death your team traded is a very different death from one it didn't.
- Accolades and Map Rating. Accolades track personal bests in Competitive and Premier from 13.06 onwards; Map Rating (13.08) grades each map, and in 13.09 your Act Best Match started to count more. Use them to choose which map to review first.
Why the enemy's view matters most
Your own POV shows what you did. The enemy's POV shows why it failed — and it's the one view you can never get in a live game. Watch for three things from their side: when they first heard you (footsteps give away runs, which is why walking matters), where their crosshair waited (if it was already on your head, the duel was lost before it started), and what they expected (did they pre-aim the spot you always use?). If two deaths in one match show an enemy pre-aiming your position, the fix isn't aim — it's variety.
Turning notes into a goal
A review only works if it changes what you do next. BoostPirate's rule: one goal at a time, phrased as an action you control, checked over five games.
"Aim better." "Stop dying early." "Be smarter with utility."
"For five games, I peek B Main only after a flash or with a teammate, and I check the replay of any death there."
Write the goal down, play the five games, then review one of them against it. When it's a habit, pick the next one. Our rank-up guide has the bigger picture of how habits turn into RR.
Reviewing with friends or a coach
Because Custom games can be recorded since patch 12.00, a team can scrim, save the replay and review it together with the free camera — the cleanest way to discuss a plan, since everyone sees the whole site. In ranked games, a second pair of eyes catches what you explain away: a friend who plays your role, or a coach, will point at the habit you didn't circle. Keep group reviews short and specific: one round, one question, one answer.
Common review mistakes
- Review the same patch, ideally the same day.
- Start with deaths, at slow speed, then the enemy's view.
- Write one sentence per death and look for repeats.
- Leave with one goal for the next five games.
- Watch a whole match at 1x and call it a review.
- Only rewatch your best rounds.
- Judge a decision by what the minimap shows in the replay.
- Treat one Performance Score as a verdict on your game.
Want a second pair of eyes? VALORANT coaching (from $22.00 an hour) includes VOD review with an Immortal+ coach, with written notes after every session so the goal survives the call.
Read next: aim · movement · callouts and comms · RR and MMR
- Riot Games — "Replays: Everything You Need to Know" (16 September 2025) · patch 12.00 notes (6 January 2026, Custom replays) · 13.06 (22 September 2026, Performance Score, Accolades, Career) · 13.08 (Map Rating) · 13.09 (27 October 2026, trades hover text, Map Rating weighting, Hush's scores)
- The Spike — replay system guide (updated 25 October 2025): downloading, supported modes, patch and Act expiry.
- ProSettings.net — Performance Score, Accolades and new stats explained (1 October 2026).
- The 30-minute method, the checklist, the goal rule and the do/don't lists are BoostPirate's advice. Checked 8 November 2026.
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Common questions
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