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CS2 Β· Settings

Best CS2 Video Settings for FPS and Visibility (2026)

Every setting in CS2's video menu with our competitive pick and the reason, Valve's frame pacing options β€” FPS caps, V-Sync, G-Sync and NVIDIA Reflex β€” and the resolutions professional players use.

Updated 2026-10-25 Β· 9 min read Β· by the BoostPirate crew
  • Boost Player Contrast: on
  • Shadows: High
  • FPS cap default: 400
  • Reflex on, V-Sync off

CS2's video settings do two jobs at once: they decide how many frames per second you get, and how easily you can see a player against a wall. The best competitive setup isn't "everything on Low" β€” a few settings, like shadows, actually help you spot enemies, while others cost frames for nothing. This guide goes through every setting in CS2's video menu with our pick and the reason, explains Valve's frame pacing options (FPS caps, V-Sync, G-Sync and NVIDIA Reflex), and covers the resolutions professional players use. Setting names come from the game's own settings files. Checked 2026-10-25.

Short answer: in Settings β†’ Video β†’ Advanced, turn Boost Player Contrast on, V-Sync off and NVIDIA Reflex on; keep Global Shadow Quality on High and Dynamic Shadows on All (shadows give players away); set Shader Detail, Particle Detail and Ambient Occlusion low or off, and leave FidelityFX upscaling off unless your PC can't hold a steady frame rate. The in-game FPS cap defaults to 400 and menus to 200.
Key takeaways
  • Visibility first: Boost Player Contrast on, shadows High with Dynamic Shadows on All.
  • Frames second: shader, particles and ambient occlusion cost FPS without helping you see players.
  • Frame Pacing (added 25 June 2024) holds V-Sync, G-Sync, Reflex and both FPS caps.
  • FPS cap: 400 in game by default; since 14 August 2025 it can't be changed while you're connected to a server.
  • 1280Γ—960 is the most common pro resolution (53% in prosettings.net's data).

Where the settings are

The Video menu has two tabs. Simple holds the display basics: Display Mode (Windowed, Fullscreen or Fullscreen Windowed), Aspect Ratio, Resolution, Refresh Rate and Brightness. Advanced holds everything that changes how the game is drawn, with presets from Low to Very High plus Custom. Pick Custom and set each line yourself β€” the presets mix visibility settings and performance settings in ways that suit neither.

Resolution and aspect ratio can be changed in fullscreen windowed mode (14 August 2025). Exclusive Fullscreen is still the usual choice for the lowest input delay; Fullscreen Windowed makes alt-tabbing painless.

Every advanced setting β€” and our pick

SettingOptionsOur pickWhy
Boost Player ContrastDisabled / EnabledEnabledPlayer models stand out more from the background
Wait for Vertical SyncDisabled / EnabledDisabledV-Sync on its own adds input delay β€” the exception is Valve's G-Sync + V-Sync + Reflex combination
NVIDIA Reflex Low LatencyDisabled / Enabled / Enabled + BoostEnabledLower input latency on NVIDIA cards
Maximum FPS In Game64–1000 (fps_max)400 β€” or about 2Γ— your refresh rateA steady cap feels smoother than an uncapped, jumpy frame rate
Maximum FPS In Menus64–1000 (fps_max_ui)200 (the default)Nothing to gain in menus
Multisampling Anti-Aliasing Modeoff or one of several MSAA levels4Γ— MSAA if your FPS allows, 2Γ— if notCleaner edges on distant player models
Global Shadow QualityLow / Medium / High / Very HighHighShadows give away players around corners
Dynamic ShadowsSun Only / AllAllLights other than the sun cast player shadows too
Model / Texture DetailLow / Medium / HighLow or MediumLittle visibility gain from High
Texture Filtering ModeBilinear, Trilinear, Anisotropic 2×–16Γ—Anisotropic 4Γ—Sharper floors and walls for almost no FPS
Shader DetailLow / HighLowCosts FPS without helping you spot players
Particle DetailLow / Medium / High / Very HighLowLess clutter in fights
Ambient OcclusionDisabled / Medium / HighDisabledDarker corners and lower FPS
High Dynamic RangePerformance / QualityPerformanceThe lighter option
FidelityFX Super ResolutionDisabled to PerformanceDisabledUpscaling softens distant heads β€” only use it if your PC can't hold a steady frame rate

Names and options: the game's video settings file (SteamDB GameTracking-CS2, read 2026-10-25). Picks: ours, for competitive play.

Our competitive CS2 video settings: Boost Player Contrast enabled, Wait for Vertical Sync disabled, NVIDIA Reflex enabled, Maximum FPS In Game 400 by default, Multisampling Anti-Aliasing 4x or 2x, Global Shadow Quality high, Dynamic Shadows all, Model and Texture Detail low or medium, Texture Filtering anisotropic 4x, Shader Detail low, Particle Detail low, Ambient Occlusion disabled, High Dynamic Range performance and FidelityFX Super Resolution disabled
See more, render less. Keep the settings that reveal players; cut the ones that only cost frames.Graphic: BoostPirate

Frame pacing: FPS caps, V-Sync, G-Sync and Reflex

Valve added a Frame Pacing section to the Advanced tab on 25 June 2024, with an NVIDIA G-Sync status row and two sliders: Maximum FPS In Game (fps_max) and Maximum FPS In Menus (fps_max_ui), each from 64 to 1,000. The same update raised the menu default from 120 to 200 FPS. On G-Sync monitors Valve recommends a specific combination β€” G-Sync, V-Sync and Reflex together:

It will limit your frame rate to your display's refresh rate or slightly lower… usually the smoothest-looking and lowest input latency settings combination.

β€” Valve, CS2 update notes, 25 June 2024

Without G-Sync or FreeSync

  • V-Sync off β€” it adds input delay
  • Reflex on
  • Cap at 400 or roughly twice your refresh rate, whichever your PC holds steadily

With G-Sync

  • G-Sync on in the NVIDIA driver
  • V-Sync on and Reflex on β€” Valve's combination
  • The game then limits FPS to your refresh rate or slightly below

Two rules to know: since 14 August 2025 fps_max can't be changed while you're connected to a server, so set it in the menu or with a launch option before you queue. And the same 2024 update removed three menu options β€” Main Menu Background Scenery, Item Inspect Background Scenery, Laptop Power Savings.

Counter-Strike 2 view down long A on Overpass, a sunlit path between trees, grass and a stone wall towards the park
Detail you don't need, shadows you do. Foliage and lighting look great on Very High β€” but a player's shadow on the path is what wins the duel.Screenshot: Valve via counter-strike.net

Resolution and aspect ratio

Resolution is personal: a 4:3 resolution stretched to fill a 16:9 screen makes player models wider, a native 16:9 resolution shows more of the screen's edges. prosettings.net's 25 September 2026 data on 948 professionals:

  • 53%play at 1280Γ—960
  • 15%play at 1024Γ—768
  • 13%play at 1920Γ—1080
  • 19%everything else

Whatever you choose, keep the Refresh Rate on your monitor's maximum β€” a 240 Hz screen left at 60 Hz throws away most of what you paid for.

On a low-end PC: what to turn down first

  1. Ambient Occlusion off.

    The easiest frames in the menu.

  2. Shader and Particle Detail to Low.

    Smoke, fire and explosions get cheaper β€” and less cluttered.

  3. Anti-aliasing to a lower MSAA level.

    MSAA is expensive at high resolutions.

  4. Model / Texture Detail to Low.

    Saves video memory on older cards.

  5. Shadows to Medium last.

    They're worth keeping β€” drop them only when everything else is already low.

  6. Then try FidelityFX.

    Ultra Quality or Quality upscaling is the final step, not the first.

Check each change with the FPS and ping display on a busy deathmatch server β€” the lowest FPS in a big fight matters more than the average in an empty map.

Settings outside the video menu

Two other menus shape how the game feels: your mouse sensitivity (Keyboard / Mouse) and the crosshair, which has its own Crosshair/Scopes tab since September 2026.

Help with settings and aim

Settings are the easy part. A coach fixes what you do with the frames you've won β€” positioning, crosshair placement and utility.
Sources
Free: CS2 Rank Percentile & Rank-Up Calculators See what share of players your Premier rating or FACEIT Elo beats, how long the next tier takes, and when the season resets β€” instant, no login.

All free tools: calculators, percentiles & season countdowns β†’

FAQ

Common questions

What are the best video settings for CS2?
Our competitive picks: Boost Player Contrast on, V-Sync off, NVIDIA Reflex on, Global Shadow Quality High with Dynamic Shadows on All, Shader and Particle Detail Low, Ambient Occlusion off, High Dynamic Range on Performance and FidelityFX upscaling off unless your PC can't hold a steady frame rate.
Should I turn shadows off in CS2?
No β€” keep Global Shadow Quality on High and Dynamic Shadows on All, because player shadows give enemies away around corners. Turn Ambient Occlusion, Shader Detail and Particle Detail down first when you need frames.
Should I use V-Sync in CS2?
Not on its own β€” it adds input delay. With a G-Sync monitor Valve recommends G-Sync, V-Sync and NVIDIA Reflex together, which limits FPS to your refresh rate or slightly lower and is, in Valve's words, usually the smoothest and lowest-latency combination.
What resolution do CS2 pros use?
1280Γ—960 is the most common: 53% of 948 pros in prosettings.net's 25 September 2026 data, then 1024Γ—768 (15%) and 1920Γ—1080 (13%). It's a preference β€” wider player models against a wider view.

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