- 9 smart pings on the wheel
- 2–7 pings per 5 s by Honor
- Ping-spam detection since 26.4
- Team Voice: 18 Nov, NA/OCE
Nine pings, one rule: say it before it happens.
The best calls in solo queue are early, short and placed on the map — and the system now limits and penalises everything else.
Hold Alt Ctrl G or V + left mouse, drag, release. Right mouse cancels.
Pings per 5 seconds · by Honor level
Go over: lockout grows with every ping you try
- 6 s
- 12 s
- 16 s
- 20 s
- 24 s
Wheel layout and lockouts: official wiki "Ping" (read 8 Nov 2026). Limits by Honor level: Riot Support Honor guide (31 May 2026). Spam detection: patch 26.4 notes.
League gives you two ways to talk to four strangers: pings and chat — and from 18 November 2026, voice too in North America and Oceania. Most players use pings the way they use chat when they're annoyed: late, loud and aimed at a person. The players who win more use them the way a shot-caller does: early, placed on the map and about what happens next. This guide goes through every ping on the wheel, the information pings most players forget, the ping limits and spam rules, a simple formula for calls, chat settings that help, and what Team Voice changes.
- Ping the future, not the past: "I'm going to drake" wins games; "you died" doesn't.
- Place pings on the map: a ping on the minimap tells four people where; a ping on a teammate tells one person they're wrong.
- Honor sets your budget: 6 pings per five seconds at the starting Honor 3, 7 at Honor 4 and 5, only 2 at Honor 1.
- Allied info pings are private: since 13.19 pinging a teammate's items or spells only shows to you.
- Voice is coming, gated: Riot ties speaking in Team Voice to Honor level; reports say Honor 3 and push-to-talk.
The ping wheel, slice by slice
Hold Alt, Ctrl, G or V and press the left mouse button to open the wheel, drag toward a ping and release; the right mouse button closes it without pinging. The meanings are the official wiki's; the "use it for" column is BoostPirate's advice:
Notice what's missing. The Bait ping is no longer on the wheel — the official wiki now lists it under previous pings — and the wheel has no ping for "you made a mistake". Every slice is about a place on the map and an action. That's the design to copy.
The two basic pings — and pinging units
Outside the wheel there are two quick pings: Generic (G + left click, or Alt + left click) is a simple "look here", and Caution (V + left click, or Ctrl + left click) warns allies about danger. Both work on units as well as places. A Generic ping on an enemy tells your team to target it; a Caution ping on an enemy tells them to avoid it. That gives you two of the most useful calls in a team fight — "kill this one" and "don't touch that one" — in a single click each.
Need Vision leaves a marker that lasts a minute or until someone places a ward nearby, and each player can only have one active. Use it once, on the exact spot, and your support or jungler will see it every time they glance at the map.
Information pings: spells, items, timers
Hold Ctrl or Alt and click almost any part of the interface — health bars, ability icons, summoner spells, items, gold — and League writes that information into team chat. On the Tab scoreboard you don't even need to hold anything. The best use by far is enemy summoner spells: ping the enemy's missing Flash and your team knows the cooldown without anyone typing it.
One change matters here: since patch 13.19 (26 September 2023), pinging allied information on the scoreboard and UI only shows to the player who pinged it, marked [SELF]. Riot made the change because players used it to mock teammates' items and spells. Your own and the enemy's information still pings to the team.
Their cooldowns decide when your team can fight. One ping, no typing.
"My ultimate is up" before a drake tells your team you can start or join the fight.
Since 13.19 it only shows to you — fine for checking, useless for criticising.
Ping limits, lockouts and the spam rules
Pings are rationed, and your Honor level sets the ration. Riot Support's Honor guide lists the ping limit for each level within a five-second window, and the official wiki describes what happens when you go over:
- Go over the limit and pings lock for 6 seconds — and the lockout grows (6 → 12 → 16 → 20 → 24 s) with every ping you try during it.
- Generic, Alert and Enemy Missing each have their own limit: three uses in six seconds, on a separate cooldown. Rate-limiting the Alert and Enemy Missing pings dates back to patch 13.22 in 2023.
- Sustained spam is a penalty: since patch 26.4 (18 February 2026) Riot detects "extreme cases of sustained, disruptive ping spamming" and can temporarily reduce a player's ability to ping. Riot says normal strategic, playful or celebratory pinging isn't affected.
- Honor 5 adds targeted ally pings, a perk the Honor guide lists only for the top level.
The practical rule: a ping you send three times is a ping your team stops reading. One ping, placed well, at the right moment. Our Honor guide explains how to raise your level.
What to ping in each phase
Good communication follows the game clock. This is the ping plan our boosters use in solo queue — BoostPirate's advice:
- 0:00Level 1
Ping where you'll be for an invade or a leash with On My Way. If the enemy is missing from lane at the first wave, Enemy Missing once.
- 3:00Laning
Enemy Missing the moment your opponent leaves vision. Ping enemy Flash when it's used. Push when you want your jungler to take a crab or a dive.
- 4:00Before objectives
On My Way on the pit a minute early. Need Vision on the entrance you can't see. Push on your own wave so it's moving before the fight.
- 14:00Mid game
Enemy Vision on wards you can't clear. Retreat early when three enemies show on the far side and you're the one in the side lane.
- 25:00Late game
Generic on the target, Caution on the enemy to avoid, your ultimate's status — and nothing else. Silence is a feature in a late-game fight.
Making a call: where, what, when
A ping says where. A good call adds what and when. When you have time to type, three words are enough — and they turn a ping into a plan. BoostPirate's call formula:
On My Way on the drake pit, Need Vision on the river bush.
"Drake", "dive", "reset", "group mid", "fight after ult".
"In 30", "after this wave", "when Flash is down", "on my recall".
Put together: On My Way on the pit + "drake after this wave". Your team knows where, what and when, and nobody needs to read a paragraph. Calls with a time work better than calls for "now", because they give your team the seconds they need to push a wave or walk over. And make calls about the enemy team, not your own: "their jungler showed top" helps; "why didn't you come" doesn't.
Chat settings and commands that help
Riot Support says All Chat is off by default when you first download League, and you can turn it on under Interface by ticking "Show [All] Chat (Matched Games)". Leave it off; nothing on it helps you win. Allied Chat is on by default. Honor also gates chat: Honor 1 keeps only team and party chat, and Honor 2 still has no All Chat.
/muteSilences one player's text for the rest of the game/mutepingSilences one player's pings for the rest of the game/fullmuteSilences all text and pings from every player for the rest of the game/muteselfStops you chatting and tells your team you're muted/deafenStops you chatting and seeing others' text, and tells your team/chatfilterTurns the in-game chat filter on or offTwo habits make muting painless. Use /muteping rather than /fullmute when one player is spamming — you keep
everyone else's information. And remember that since patch 26.14 deafen and self-mute only toggle once every 60 seconds, so turn them on
once and leave them. Our tilt guide covers when to mute;
the best settings guide covers the rest of the Interface menu.
Team Voice: what changes with patch 26.23
Premade parties have had voice for years. Team-wide voice is new. In its 8 September 2026 dev update, Riot said it would start Team Voice in North America and Oceania, expand to other regions "based on how things are going", and tie access to speaking to Honor level. The launch slipped from patch 26.20; on 4 November 2026 Strafe and GameRiv reported the new date as 18 November 2026 with patch 26.23, quoting Riot's Meddler that Team Voice requires push-to-talk, that it's optional, and that the PBE build needs Honor 3 to speak. Europe, Korea and other regions have no date yet. Check the 26.23 notes on release day for the final rules.
Voice doesn't change the rules of good communication — it makes bad communication louder. Say the same things you'd ping: where, what, when. Keep calls to a few words, never talk over a fight, and mute anyone who uses voice to argue. If your region doesn't have it yet, the ping wheel already covers almost every call you need.
Reading and answering your team's pings
Communication is two-way. Most solo queue games have at least one teammate making good calls that nobody answers. Answer them — it costs one ping. If your jungler pings On My Way to drake, ping On My Way next to them, or Retreat if you can't come. If someone pings Need Vision, place the ward or reply Caution so they know nobody's coming. If the team pings Retreat while you're winning a fight, you may be right, but you're alone — back off and regroup.
And when a teammate pings you aggressively, don't answer in kind. Mute their pings with /muteping and keep playing. The next
section is the short version.
Common communication mistakes
- Ping On My Way on the next objective a minute early.
- Ping enemy Flash and ultimates as soon as they're used.
- Use Generic on the target and Caution on the enemy to avoid.
- Answer your team's calls with a ping of your own.
- Give calls a time: "drake in 30".
- Spam pings at a teammate — it's detected since 26.4.
- Ping Enemy Missing on a teammate who just died.
- Ping All-In with your cooldowns down.
- Leave All Chat on.
- Talk over a fight once Team Voice arrives.
- Riot Support — Honor guide (31 May 2026: ping and emote limits by level, chat by level, Honor 5 targeted ally pings) · Chat commands (7 Mar 2025) · Using Allied and All Chat (23 May 2025)
- Riot Games — Patch 26.4 notes (18 Feb 2026: disruptive ping-spam detection) · Patch 26.14 notes (14 Jul 2026: deafen toggle) · Patch 13.19 notes (26 Sep 2023: allied info pings shown only to the pinger) · TL;DW dev update (8 Sep 2026, Meddler and Pabro: Team Voice in NA and OCE, speaking tied to Honor) · Patch schedule (26.23 on 18 Nov 2026)
- Official wiki — Ping (read 8 Nov 2026: the wheel, basic pings, UI pings, lockouts, per-ping limits, Need Vision, Bait under previous pings)
- Press — Strafe, Team Voice release date (4 Nov 2026: 18 Nov, push-to-talk, optional) · GameRiv, Team Voice on 18 November (4 Nov 2026: Honor 3 on the PBE) · Gameleap, 13.22 ping changes (9 Nov 2023)
- The ping plan, call formula and "use it for" advice are BoostPirate's. Checked 8 November 2026, live patch 26.22.
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Common questions
What are the pings in League of Legends?
How many pings can you use in LoL?
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