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LoL · Teamplay · Communication

LoL Pings and Communication Guide (2026): Pings, Chat, Voice

How to communicate in League of Legends: every ping on the wheel and when to use it, information pings, the ping limits by Honor level and the spam rules, chat settings and commands, and what Team Voice brings to NA and OCE with patch 26.23.

Updated 2026-11-08 · 11 min read · by the BoostPirate crew
  • 9 smart pings on the wheel
  • 2–7 pings per 5 s by Honor
  • Ping-spam detection since 26.4
  • Team Voice: 18 Nov, NA/OCE
Teamplay · Communication

Nine pings, one rule: say it before it happens.

The best calls in solo queue are early, short and placed on the map — and the system now limits and penalises everything else.

Retreat Push On MyWay All-In AssistMe NeedVision EnemyMissing EnemyVision Caution

Hold Alt Ctrl G or V + left mouse, drag, release. Right mouse cancels.

Pings per 5 seconds · by Honor level

Honor 12
Honor 24
Honor 36
Honor 47
Honor 57

Go over: lockout grows with every ping you try

  1. 6 s
  2. 12 s
  3. 16 s
  4. 20 s
  5. 24 s
Spam detection · 26.4Team Voice · NA/OCE · 18 Nov

Wheel layout and lockouts: official wiki "Ping" (read 8 Nov 2026). Limits by Honor level: Riot Support Honor guide (31 May 2026). Spam detection: patch 26.4 notes.

League gives you two ways to talk to four strangers: pings and chat — and from 18 November 2026, voice too in North America and Oceania. Most players use pings the way they use chat when they're annoyed: late, loud and aimed at a person. The players who win more use them the way a shot-caller does: early, placed on the map and about what happens next. This guide goes through every ping on the wheel, the information pings most players forget, the ping limits and spam rules, a simple formula for calls, chat settings that help, and what Team Voice changes.

Short answer: The smart-ping wheel has eight pings around Caution: Retreat, Push, On My Way, All-In, Assist Me, Need Vision, Enemy Missing and Enemy Vision. Use them before things happen — On My Way on the next objective is the most valuable ping in the game. You can send 2 to 7 pings per five seconds depending on your Honor level, going over locks you out, and since patch 26.4 Riot detects sustained ping spam and can reduce your ability to ping. Keep All Chat off, mute anyone hostile, and if you're in NA or OCE, Team Voice arrives with patch 26.23 on 18 November 2026.
Key takeaways
  • Ping the future, not the past: "I'm going to drake" wins games; "you died" doesn't.
  • Place pings on the map: a ping on the minimap tells four people where; a ping on a teammate tells one person they're wrong.
  • Honor sets your budget: 6 pings per five seconds at the starting Honor 3, 7 at Honor 4 and 5, only 2 at Honor 1.
  • Allied info pings are private: since 13.19 pinging a teammate's items or spells only shows to you.
  • Voice is coming, gated: Riot ties speaking in Team Voice to Honor level; reports say Honor 3 and push-to-talk.

The ping wheel, slice by slice

Hold Alt, Ctrl, G or V and press the left mouse button to open the wheel, drag toward a ping and release; the right mouse button closes it without pinging. The meanings are the official wiki's; the "use it for" column is BoostPirate's advice:

PingWhereMeansUse it for
RetreatNWithdraw from an unfavourable situationYour team is walking into a fight it can't win: back off now.
PushNEClear out an enemy minion waveShove this wave — usually before an objective or a recall.
On My WayEYou're coming to that locationThe most useful ping in the game: say where you'll be, early.
All-InSEEngage and start a fight thereOnly when your cooldowns are up — it's a promise, not a wish.
Assist MeSAsking for help with a situationPair it with a timer: help in 20 seconds is a plan, help now is a hope.
Need VisionSWRequests wards in the areaLasts a minute or until a ward lands — one active per player.
Enemy MissingWAn enemy is missing in actionPing it on the lane that just lost its opponent, once.
Enemy VisionNWOpposing team has vision of the areaAsk for a sweep before your jungler walks past it.
CautionCentreWarns allies to watch for dangerDanger here — the default when you hold V or Ctrl and click.

Notice what's missing. The Bait ping is no longer on the wheel — the official wiki now lists it under previous pings — and the wheel has no ping for "you made a mistake". Every slice is about a place on the map and an action. That's the design to copy.

The two basic pings — and pinging units

Outside the wheel there are two quick pings: Generic (G + left click, or Alt + left click) is a simple "look here", and Caution (V + left click, or Ctrl + left click) warns allies about danger. Both work on units as well as places. A Generic ping on an enemy tells your team to target it; a Caution ping on an enemy tells them to avoid it. That gives you two of the most useful calls in a team fight — "kill this one" and "don't touch that one" — in a single click each.

Need Vision leaves a marker that lasts a minute or until someone places a ward nearby, and each player can only have one active. Use it once, on the exact spot, and your support or jungler will see it every time they glance at the map.

Information pings: spells, items, timers

Hold Ctrl or Alt and click almost any part of the interface — health bars, ability icons, summoner spells, items, gold — and League writes that information into team chat. On the Tab scoreboard you don't even need to hold anything. The best use by far is enemy summoner spells: ping the enemy's missing Flash and your team knows the cooldown without anyone typing it.

One change matters here: since patch 13.19 (26 September 2023), pinging allied information on the scoreboard and UI only shows to the player who pinged it, marked [SELF]. Riot made the change because players used it to mock teammates' items and spells. Your own and the enemy's information still pings to the team.

Worth pingingEnemy Flash and ultimate

Their cooldowns decide when your team can fight. One ping, no typing.

Worth pingingYour own ultimate

"My ultimate is up" before a drake tells your team you can start or join the fight.

Now privateA teammate's items

Since 13.19 it only shows to you — fine for checking, useless for criticising.

League of Legends splash art of Leona, the Radiant Dawn, raising her sword and sun shield against a golden sky
An engage support's All-In is a promise. Ping it when your cooldowns are up and your team is close — never as a wish.Splash art: Riot Games via Data Dragon

Ping limits, lockouts and the spam rules

Pings are rationed, and your Honor level sets the ration. Riot Support's Honor guide lists the ping limit for each level within a five-second window, and the official wiki describes what happens when you go over:

Honor 1 · Team and party chat only2
Honor 2 · No All Chat4
Honor 3 · All Chat unlocked — everyone starts here6
Honor 4 · All Chat7
Honor 5 · All Chat + targeted ally pings7

Pings per five seconds (Honor guide, 31 May 2026). Everyone starts at Honor 3. Emote limits run 2 / 2 / 3 / 4 / 5 by level.

  • Go over the limit and pings lock for 6 seconds — and the lockout grows (6 → 12 → 16 → 20 → 24 s) with every ping you try during it.
  • Generic, Alert and Enemy Missing each have their own limit: three uses in six seconds, on a separate cooldown. Rate-limiting the Alert and Enemy Missing pings dates back to patch 13.22 in 2023.
  • Sustained spam is a penalty: since patch 26.4 (18 February 2026) Riot detects "extreme cases of sustained, disruptive ping spamming" and can temporarily reduce a player's ability to ping. Riot says normal strategic, playful or celebratory pinging isn't affected.
  • Honor 5 adds targeted ally pings, a perk the Honor guide lists only for the top level.

The practical rule: a ping you send three times is a ping your team stops reading. One ping, placed well, at the right moment. Our Honor guide explains how to raise your level.

League of Legends ping rules in 2026. Pings per five seconds by Honor level: 2 at Honor 1, 4 at Honor 2, 6 at Honor 3 where everyone starts, 7 at Honor 4 and 7 at Honor 5. Going over locks pings for 6 seconds, growing to 12, 16, 20 and 24 seconds with each ping tried during the lockout. Generic, Alert and Enemy Missing pings have their own limit of three uses in six seconds. Since patch 13.19 pings on allied items and spells show only to you. Since patch 26.4 sustained disruptive ping spam can temporarily reduce your ability to ping. Honor 5 adds targeted ally pings.
Your ping budget in one picture. Limits from Riot's Honor guide, lockouts and per-ping limits from the official wiki, spam detection from patch 26.4.Graphic: BoostPirate

What to ping in each phase

Good communication follows the game clock. This is the ping plan our boosters use in solo queue — BoostPirate's advice:

  1. 0:00Level 1

    Ping where you'll be for an invade or a leash with On My Way. If the enemy is missing from lane at the first wave, Enemy Missing once.

  2. 3:00Laning

    Enemy Missing the moment your opponent leaves vision. Ping enemy Flash when it's used. Push when you want your jungler to take a crab or a dive.

  3. 4:00Before objectives

    On My Way on the pit a minute early. Need Vision on the entrance you can't see. Push on your own wave so it's moving before the fight.

  4. 14:00Mid game

    Enemy Vision on wards you can't clear. Retreat early when three enemies show on the far side and you're the one in the side lane.

  5. 25:00Late game

    Generic on the target, Caution on the enemy to avoid, your ultimate's status — and nothing else. Silence is a feature in a late-game fight.

Making a call: where, what, when

A ping says where. A good call adds what and when. When you have time to type, three words are enough — and they turn a ping into a plan. BoostPirate's call formula:

WherePing it

On My Way on the drake pit, Need Vision on the river bush.

WhatOne verb

"Drake", "dive", "reset", "group mid", "fight after ult".

WhenA time or a trigger

"In 30", "after this wave", "when Flash is down", "on my recall".

Put together: On My Way on the pit + "drake after this wave". Your team knows where, what and when, and nobody needs to read a paragraph. Calls with a time work better than calls for "now", because they give your team the seconds they need to push a wave or walk over. And make calls about the enemy team, not your own: "their jungler showed top" helps; "why didn't you come" doesn't.

Chat settings and commands that help

Riot Support says All Chat is off by default when you first download League, and you can turn it on under Interface by ticking "Show [All] Chat (Matched Games)". Leave it off; nothing on it helps you win. Allied Chat is on by default. Honor also gates chat: Honor 1 keeps only team and party chat, and Honor 2 still has no All Chat.

CommandWhat it does
/muteSilences one player's text for the rest of the game
/mutepingSilences one player's pings for the rest of the game
/fullmuteSilences all text and pings from every player for the rest of the game
/muteselfStops you chatting and tells your team you're muted
/deafenStops you chatting and seeing others' text, and tells your team
/chatfilterTurns the in-game chat filter on or off

Two habits make muting painless. Use /muteping rather than /fullmute when one player is spamming — you keep everyone else's information. And remember that since patch 26.14 deafen and self-mute only toggle once every 60 seconds, so turn them on once and leave them. Our tilt guide covers when to mute; the best settings guide covers the rest of the Interface menu.

Team Voice: what changes with patch 26.23

Premade parties have had voice for years. Team-wide voice is new. In its 8 September 2026 dev update, Riot said it would start Team Voice in North America and Oceania, expand to other regions "based on how things are going", and tie access to speaking to Honor level. The launch slipped from patch 26.20; on 4 November 2026 Strafe and GameRiv reported the new date as 18 November 2026 with patch 26.23, quoting Riot's Meddler that Team Voice requires push-to-talk, that it's optional, and that the PBE build needs Honor 3 to speak. Europe, Korea and other regions have no date yet. Check the 26.23 notes on release day for the final rules.

Push-to-talkReported by Strafe, quoting Meddler — open mic stays a premade feature.
Honor-gatedRiot: speaking is tied to Honor level. Reports: Honor 3 on the PBE.
NA and OCE firstOther regions "based on how things are going" — no dates.

Voice doesn't change the rules of good communication — it makes bad communication louder. Say the same things you'd ping: where, what, when. Keep calls to a few words, never talk over a fight, and mute anyone who uses voice to argue. If your region doesn't have it yet, the ping wheel already covers almost every call you need.

League of Legends splash art of Rakan and Xayah, the Charmer and the Rebel, standing together in front of a sunset
Rakan and Xayah don't need words. Neither does your bot lane, once both of you ping before you move.Splash art: Riot Games via Data Dragon

Reading and answering your team's pings

Communication is two-way. Most solo queue games have at least one teammate making good calls that nobody answers. Answer them — it costs one ping. If your jungler pings On My Way to drake, ping On My Way next to them, or Retreat if you can't come. If someone pings Need Vision, place the ward or reply Caution so they know nobody's coming. If the team pings Retreat while you're winning a fight, you may be right, but you're alone — back off and regroup.

And when a teammate pings you aggressively, don't answer in kind. Mute their pings with /muteping and keep playing. The next section is the short version.

Common communication mistakes

Do
  • Ping On My Way on the next objective a minute early.
  • Ping enemy Flash and ultimates as soon as they're used.
  • Use Generic on the target and Caution on the enemy to avoid.
  • Answer your team's calls with a ping of your own.
  • Give calls a time: "drake in 30".
Don't
  • Spam pings at a teammate — it's detected since 26.4.
  • Ping Enemy Missing on a teammate who just died.
  • Ping All-In with your cooldowns down.
  • Leave All Chat on.
  • Talk over a fight once Team Voice arrives.
Play with someone who calls the game. In a 1-on-1 coaching session a Master+ coach shows you which calls you're missing in your own replays. Prefer to climb with friends? A Flex boost covers the team queue.
Sources
  • Riot Support — Honor guide (31 May 2026: ping and emote limits by level, chat by level, Honor 5 targeted ally pings) · Chat commands (7 Mar 2025) · Using Allied and All Chat (23 May 2025)
  • Riot Games — Patch 26.4 notes (18 Feb 2026: disruptive ping-spam detection) · Patch 26.14 notes (14 Jul 2026: deafen toggle) · Patch 13.19 notes (26 Sep 2023: allied info pings shown only to the pinger) · TL;DW dev update (8 Sep 2026, Meddler and Pabro: Team Voice in NA and OCE, speaking tied to Honor) · Patch schedule (26.23 on 18 Nov 2026)
  • Official wiki — Ping (read 8 Nov 2026: the wheel, basic pings, UI pings, lockouts, per-ping limits, Need Vision, Bait under previous pings)
  • Press — Strafe, Team Voice release date (4 Nov 2026: 18 Nov, push-to-talk, optional) · GameRiv, Team Voice on 18 November (4 Nov 2026: Honor 3 on the PBE) · Gameleap, 13.22 ping changes (9 Nov 2023)
  • The ping plan, call formula and "use it for" advice are BoostPirate's. Checked 8 November 2026, live patch 26.22.
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FAQ

Common questions

What are the pings in League of Legends?
Two basic pings, Generic and Caution, plus a smart-ping wheel with Retreat, Push, On My Way, All-In, Assist Me, Need Vision, Enemy Missing and Enemy Vision around Caution in the centre. You open the wheel by holding Alt, Ctrl, G or V and dragging with the left mouse button.
How many pings can you use in LoL?
It depends on your Honor level: 2 pings per five seconds at Honor 1, 4 at Honor 2, 6 at Honor 3 and 7 at Honor 4 and 5. Go over and pings lock for 6 seconds, longer with every ping you try during the lockout; Generic, Alert and Enemy Missing pings also have their own three-in-six-seconds limit.
Can you get banned for ping spam in League?
Riot started detecting extreme, sustained ping spam in patch 26.4 and can temporarily reduce a player's ability to ping. Riot says normal strategic, playful or celebratory pinging isn't affected.
Is there voice chat in League of Legends?
Premade parties already have voice. Team Voice for the whole team is due on 18 November 2026 with patch 26.23 in North America and Oceania; Riot ties speaking to Honor level, and reports say it needs Honor 3 and push-to-talk.
How do I mute pings from one player?
Use the /muteping chat command: Riot Support says it silences a player's pings for the rest of the game. /mute silences that player's text instead, and /fullmute silences all text and pings from every player.

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