- Community data, not NetEase's
- 583,229 tracked PC profiles
- Median: Platinum III
- Celestial and up: top 3.7%
"Is my rank good?" is the question every Marvel Rivals player asks sooner or later, and NetEase doesn't answer it: the game shows your rank and the Top 500, but no distribution. The best public picture comes from RivalsTracker, a third-party site that counts the ranks of the profiles it tracks. This guide uses its Season 10.5 data for PC, read on 2 November 2026: every tier and division, the share of players at or above each one, the median, and what the numbers can and can't tell you.
- Community data, not NetEase's. RivalsTracker itself calls it "not an official census", and it covers PC only.
- Platinum is the largest tier (21.48%), and the median tracked player is Platinum III.
- Silver III is the biggest single division (12.31%), the rank every new player places from.
- Top 1% sits inside Celestial II: 1.5% are Celestial II or higher.
- Every number resets with Season 11 on 13 November 2026, when everyone plays placements again.
Where these numbers come from
NetEase shows each player their own rank and publishes the Top 500 leaderboards, but no share of players per rank. The figures on this page come from RivalsTracker's rank page, which "summarizes the player profiles included in RivalsTracker's PC rank dataset". On 2 November 2026 it showed Season 10.5 on PC with 583,229 profiles (rounded to 583.2K on the page), and it adds the caveat itself: the chart "is not an official census of the full Marvel Rivals player base".
Three things follow from that. It's PC only: PlayStation and Xbox keep their own ranks and leaderboards, and they aren't in this sample. It counts tracked profiles, players whose profiles the site has picked up, which can lean toward players who look themselves up. And the page shows no date, so treat it as a snapshot read on 2 November 2026. The shares "at or above" each rank are our arithmetic on its counts.
Rank distribution by tier
| Tier | Tracked profiles | Share | At or above this tier |
|---|---|---|---|
| 43,066 | 7.38% | 100.0% | |
| 116,425 | 19.96% | 92.6% | |
| 99,693 | 17.10% | 72.7% | |
| 125,240 | 21.48% | 55.6% | |
| 111,636 | 19.14% | 34.1% | |
| 65,785 | 11.29% | 14.9% | |
| 19,262 | 3.30% | 3.7% | |
| 1,499 | 0.26% | 0.36% | |
| 623 | 0.11% | 0.11% |
RivalsTracker, Season 10.5, PC, read 2 November 2026 (community figure). Shares as the site shows them, summed per tier; "at or above" is our arithmetic on its counts.
The ladder bulges in the middle: Silver, Gold, Platinum and Diamond each hold between 17% and 22% of tracked profiles, then the numbers fall away. Grandmaster holds 11.29%, Celestial 3.30%, and the two ranks above it, Eternity and One Above All, about 0.4% together.
Every division and the share above it
Marvel Rivals has 21 divisions from Bronze III to Celestial I, then Eternity and One Above All without divisions. Here's each one, with the share of tracked PC profiles at or above it, the number most people mean by "top X%":
| Rank | Share | Below you | At or above (top X%) |
|---|---|---|---|
| 0.11% | 99.9% | 0.11% | |
| 0.26% | 99.6% | 0.36% | |
| 0.37% | 99.3% | 0.74% | |
| 0.78% | 98.5% | 1.5% | |
| 2.15% | 96.3% | 3.7% | |
| 2.09% | 94.2% | 5.8% | |
| 3.36% | 90.9% | 9.1% | |
| 5.84% | 85.1% | 14.9% | |
| 4.91% | 80.1% | 19.9% | |
| 5.99% | 74.2% | 25.8% | |
| 8.24% | 65.9% | 34.1% | |
| 6.30% | 59.6% | 40.4% | |
| 6.72% | 52.9% | 47.1% | |
| 8.46% | 44.4% | 55.6% | |
| 5.69% | 38.8% | 61.2% | |
| 5.34% | 33.4% | 66.6% | |
| 6.07% | 27.3% | 72.7% | |
| 3.84% | 23.5% | 76.5% | |
| 3.81% | 19.7% | 80.3% | |
| 12.31% | 7.4% | 92.6% | |
| 2.61% | 4.8% | 95.2% | |
| 2.17% | 2.6% | 97.4% | |
| 2.60% | 0.0% | 100.0% |
Same source. Division icons are the tier's icon; the game shows the division number beside it.
Why Silver III is so crowded
One division stands out:
Silver III holds 12.31% of tracked profiles, more than three times either
division next to it (3.81% in Silver II, 2.61% in Bronze I). The likely reason is a rule, not a skill cliff.
Since Season 5, a player who has "never played 10 ranked matches in a season" is treated as new and starts placements from a
predicted Silver III. A 5–5 record lands you close to the predicted rank, and a player who stops after placements stays there.
That's our reading of the numbers; RivalsTracker doesn't explain the spike.
What counts as a good rank
"Good" is relative, but the sample gives some clear lines:
- Average: 44.4% of tracked profiles are below
Platinum III and 52.9% are below
Platinum II, so the median player is in Platinum III. - Top half: Platinum III or higher (55.6%).
- Top third:
Diamond III or higher (34.1%). - Top 15%:
Grandmaster III or higher (14.9%). Grandmaster is also where the first Crest of Honor is. - Top 5%: inside Grandmaster I: 5.8% are Grandmaster I or higher, 3.7% Celestial III or higher.
- Top 1%: inside Celestial II, with 1.5% at Celestial II or higher and 0.74% at Celestial I or higher.
For rewards the useful line is Gold: 72.7% of tracked profiles were Gold III or higher, the rank that earns the half-season's Gold costume. Our ranked rewards guide has the details.
How it compares with a Season 10 snapshot
An earlier RivalsTracker snapshot for PC, from Season 10, is quoted in Beebom's ranks guide (updated 1 October 2026). Set side by side, the later snapshot has noticeably more players in the upper tiers:
| Tier | Season 10 (Beebom, Oct 2026) | Season 10.5 (RivalsTracker, 2 Nov 2026) |
|---|---|---|
| 8.18% | 7.38% | |
| 22.71% | 19.96% | |
| 21.28% | 17.10% | |
| 23.47% | 21.48% | |
| 16.43% | 19.14% | |
| 6.73% | 11.29% | |
| 1.10% | 3.30% | |
| 0.01% | 0.26% | |
| 0.07% | 0.11% |
Grandmaster went from 6.73% to 11.29% and Celestial from 1.10% to 3.30%, while Silver and Gold shrank. Players climbing may explain part of it: Season 10.5 didn't reset ranks, so by November the season was almost two months old. But we can't tell how much, because the two tables may not count the same profiles, and the older table's top rows look odd (more One Above All than Eternity). Treat it as a hint, not a trend.
Caveats before you quote a number
- Not a census. RivalsTracker says so itself, and NetEase publishes nothing to check it against.
- PC only. NetEase keeps "battle data, rank, and leaderboard on PC, PlayStation, and Xbox" separately; console ladders may look different.
- The top rows don't add up. The sample counts 623 One Above All profiles on PC, more than the 500 the rank holds. Profiles are probably read at different times, or the Top 500 is split in a way NetEase doesn't document, so don't read the top end too precisely.
- It's about to reset. Season 11 starts on 13 November 2026 with placements from three divisions below each player's final rank, so the whole chart drops and rebuilds over the following weeks.
Moving up the table
Knowing where you sit is the first step; the next is working out what keeps you there. Coaching on your own replays answers that inside the rules. If you'd rather move the rank itself: Platinum III to Diamond III, from the median into the top third, is $15.12 today, and Diamond III to Grandmaster III, into the top 15%, $43.61; an hour of coaching is $17.90, from the same engine as checkout.
NetEase's Terms of Use forbid sharing your account, and a piloted boost means someone else plays it, so an account can be penalised. Read the Risk Disclosure and is Marvel Rivals boosting safe? first. Marvel Rivals orders aren't open yet: get the launch alert on the Marvel Rivals page.
- Understand your rank: 1-on-1 coaching with replay review.
- Move up a tier: Rank Boost, any division to Eternity.
- A steady push: Ranked Net Wins at your current rank.
- Community: RivalsTracker, Marvel Rivals rank distribution (Season 10.5, PC, 583.2K tracked profiles, read 2 November 2026; "not an official census")
- Secondary: Beebom, Marvel Rivals ranks: distribution, system, rewards (Ajith Kumar, updated 1 October 2026; RivalsTracker's Season 10 PC table)
- NetEase: Season 5 patch notes (12 November 2025: new players from Silver III, 5–5 near the predicted rank, minus three divisions each season) · Cross-Progression Q&A (rank and leaderboard per platform) · Dev Talk Vol.11 (no rank reset at the half-season) · Season 2 patch notes (crests from Grandmaster) · Terms of Use
- Secondary: Beebom, Season 10.5 roadmap (Season 11 on 13 November 2026)
- Checked 2 November 2026.
All free tools: calculators, percentiles & season countdowns →
Common questions
What is the average rank in Marvel Rivals?
What rank is top 1% in Marvel Rivals?
How many players are Eternity or One Above All?
Are these official Marvel Rivals numbers?
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