- Blizzard's own hero stats
- Patch of 3 November 2026
- Winston and Zenyatta pass in Gold and GM
- Zarya banned in 50.9% of Gold games
Don't trust a tier list. Read the patch.
Blizzard publishes win, pick and ban rates for every hero. Below: all 54 heroes in PC Competitive, all ranks, since the 3 November 2026 patch — and the zone where BoostPirate's solo-queue filter says yes.
Data: Blizzard Hero Statistics, PC (mouse and keyboard), Competitive Role Queue, Americas, all maps, read 8 November 2026 — counting from the start of the 3 November 2026 patch. Pick rates above 30% are drawn at the top edge. The filter is BoostPirate's, not Blizzard's.
"Best heroes for solo queue" lists usually come from one person's opinion. Overwatch has something better: Blizzard publishes its own win, pick and ban rate for every hero, filtered by rank, input, mode, map and region. This guide reads those numbers for the live patch of 3 November 2026 (PC, Competitive Role Queue, Americas, read 8 November 2026), applies a simple solo-queue filter, and shows how the answer changes between Gold and Grandmaster — then explains how to build a hero pool that survives bans and teammates you've never met.
- Use Blizzard's own stats — the Hero Statistics page shows win, pick and ban rates by rank and counts from the start of the patch.
- Your rank changes the answer: Genji wins 55.3% in Gold and 45.0% in Grandmaster; Mauga goes the other way.
- Win rate alone misleads. A rarely picked hero can show a high win rate because only specialists play it.
- Bans are real: Zarya was banned in 50.9% of Gold games and Jetpack Cat in 49.4% of Grandmaster games.
- Solo-friendly heroes are self-sufficient — they make plays without a coordinated team.
- Re-check after every patch. This page is a dated snapshot, and the 3 November patch already changed several heroes on the list.
What makes a hero good in solo queue
Solo queue means five strangers, often no voice chat, and nobody planning a dive or a combo ultimate with you. In BoostPirate's experience the heroes that climb there share three traits — they're our criteria, not a game rule:
Survives without help
Self-healing, an escape, or enough health to take a bad fight. A hero who dies the moment the healer looks away loses more in solo queue than in a coordinated group.
Wins fights alone
Picks, area denial or a strong ultimate you can use without a follow-up call. Heroes whose value depends on a teammate's timing are better in a group.
Fits most teams
Works next to any tank and on most maps, so you aren't forced to swap when the team picks something unusual.
Statistics can't measure those traits directly, but they show the result: heroes that tick the boxes tend to win more of their games across many players. That's what the filter below looks for.
Where the numbers come from
Blizzard's Hero Statistics page lists every hero's pick rate, win rate and Competitive ban rate. You can filter by role, input (Mouse & Keyboard or Controller), game mode (Quick Play or Competitive Role Queue), rank tier from Bronze to Champion, map and region (Americas, Asia, Europe). Blizzard says "all stats are pulled from the start of the most recent patch" and that updates "can take up to a day" after a new one.
- 3 November 2026patch the numbers count from
- 8 November 2026when we read them
- PC · CompetitiveMouse & Keyboard, Role Queue, all maps
- Americasthe region we read; other regions differ
Three cautions before you use any of it. The snapshot covers the first days of a patch, so numbers move as players adapt. Grandmaster has far fewer games than Gold, so a hero picked in 2% of Grandmaster matches has a small sample. And win rate measures the players as much as the hero: a hero played mostly by its specialists wins more than one everybody tries after watching a highlight video.
BoostPirate's solo-queue filter
We keep a hero when it clears all three bars in your rank's numbers:
The tables below show every hero in the role with its Gold and Grandmaster numbers. Rows with a highlighted border pass the filter at both ranks; a green win rate means above 50%, and a red ban rate means the hero is banned in more than 20% of games.
Tank picks
Tank is the role where solo queue hurts most, because the whole team plays around you. In Gold, Reinhardt stands out: a 54.7% win rate at a 14.3% pick rate, and banned in only 2.7% of games. Domina, Winston and D.Mon also pass, although D.Mon's 15.9% ban rate is close to the line. In Grandmaster the list turns over: Mauga wins 58.0% there against 42.5% in Gold, Junker Queen 56.4% (after her health went from 375 to 425 in the 3 November patch) and Hazard 51.7%. Winston is the one tank on both lists — mobile, hard to pin down and able to pick his fights without a dive partner.
Zarya is the warning sign: she wins 53.6% in Grandmaster but was banned in 50.9% of Gold games and 25% of Grandmaster games, so you can't count on playing her. Doomfist wins 54.1% in Gold but sits in 26.5% of bans. For more on the role itself, read the tank guide.
Damage picks
Damage has the most heroes and the widest spread between ranks. In Gold, Genji leads the filter at 55.3% — the only damage hero picked in more than 10% of games with a win rate above 55% — followed by Torbjörn (52.9%), Tracer (51.1%) and Hanzo (51.0%). In Grandmaster Genji falls to 45.0% even though he is picked in 17.7% of games, while Reaper (56.8%), Widowmaker (56.7%), Junkrat (54.6%), Echo (53.0%) and Shion (51.6%) pass.
Two heroes miss only because of bans: Vendetta wins 56.2% in Gold but is banned in 22.6% of games, and Sierra 51.3% with a 28.6% ban rate. In Grandmaster, Tracer is the most-picked damage hero at 29.9% and the most-banned at 26.0%. If you main a hero like that, the next section matters most. Sub-roles change what a pick needs from the team — see the sub-roles and perks guide and the damage guide.
Support picks
Season 5 changed this role twice: Doctrine arrived on 6 October and Sombra moved from Damage to Support. In Gold, Doctrine has the best support win rate, 54.4% at a 26.8% pick rate, even after the 3 November nerfs to Infuse and Shrouded Momentum; Zenyatta passes at 52.5%. Sombra wins 53.4% in Gold, but her 23.9% ban rate takes her off the list. In Grandmaster the picture is wider: Zenyatta (56.3%), Lúcio (54.8%), Brigitte (54.7%), Illari (53.6%) and Juno (52.6%) all pass, while Doctrine drops to 49.0%.
The most-played supports are not the best performers. In Gold, Moira is picked in 32.0% of games and wins 49.1%; Ana is picked in 19.8% and wins 47.4%; Kiriko is picked in 19.8% and wins 44.7%. In Grandmaster, Kiriko is picked in 38.7% of games and wins 50.5% — a hero whose ceiling rises with the players. The support guide covers the role in depth.
Why the best hero changes with rank
The same hero can be the best pick in Gold and a weak one in Grandmaster. Usually the reason is execution: some heroes punish mistakes that lower ranks make constantly, others need precise play before they pay off. These are the biggest swings in the snapshot:
40%50%60%
Read the swings as a guide to where each hero belongs, not as a verdict. Mauga's Grandmaster win rate comes from 6.1% of games, and the heroes that rise with rank (Kiriko, Brigitte, Zenyatta) reward positioning and timing that take time to learn. If you're in Gold and want to climb with a hero that's strong higher up, expect a learning curve; if you're climbing out of Gold, the Gold list is the one that gets you there.
Bans: always have a backup
Every Competitive match starts with hero bans, and since 16 June 2026 a fifth Lobby Ban can remove a hero both teams voted for. Your Preferred Hero now counts as three negative votes in your team's ballot, which helps protect your main but doesn't guarantee it. These were the most-banned heroes in the snapshot:
Gold
Zarya50.9%
Anran40.0%
Jetpack Cat31.6%
Sierra28.6%
Doomfist26.5%
Sombra23.9%
Grandmaster
Jetpack Cat49.4%
Cassidy29.5%
Tracer26.0%
Zarya25.0%
D.Mon22.6%
Orisa18.4%
If your main is on this list, treat a second and third hero as part of the main, not an emergency option. The full vote maths are in the hero bans and map voting guide.
Build a three-hero solo pool
BoostPirate's template for solo queue is one main and two backups in one role, chosen so a ban or a bad matchup never leaves you on a hero you haven't played this season:
- Main · from your rank's list
The hero you play in most games. Pick it from the filter for your rank, and only if you enjoy it — you'll play it hundreds of times.
- Backup one · a different sub-role
If your main is banned or countered, the same sub-role usually suffers too. A Flanker main wants a Sharpshooter or Recon backup; a Stalwart tank wants an Initiator.
- Backup two · the safe pick
A low-ban hero that fits any team — Winston at tank and Zenyatta at support pass at both ranks; at damage, Soldier: 76 and Ashe are rarely banned in either list.
For a wider look at how many heroes to learn and why, see the hero pool guide; for when to swap mid-match, the counter-picking guide.
Solo-queue habits worth more than the hero
- Insta-lock a hero from a video without checking your rank's numbers.
- Swap to a hero you haven't played this season because a teammate asked.
- Judge a hero on one bad game — a win rate is thousands of games.
- Ignore the ban phase; set your Preferred Hero.
- Ping enemy positions and your ultimate; it costs nothing and solo teams are silent.
- Play the first fight around your tank, then adapt.
- Check the stats page again after each balance patch.
- Review your losses — the VOD review guide shows how.
Solo queue is also the only queue with no group limits: a duo has to stay inside the narrow-group rules to keep full rank progress.
Climbing alone and stuck? Queue with a Grandmaster+ teammate (from $3.20 a game) on your own account, or book coaching (from $19.90 an hour) to build your three-hero pool with a coach.
- Blizzard — Hero Statistics, PC, Competitive Role Queue, Americas, all maps: all tiers · Gold · Grandmaster (read 8 November 2026; counts from the start of the 3 November 2026 patch) · the page's FAQ (filters, update timing)
- Blizzard patch notes — 3 November 2026 and 5 November hotfix (Junker Queen, Doctrine, Sombra, Genji changes) · 16 June 2026 (Lobby Bans, Preferred Hero votes) · 6 October 2026 (Season 5) · Season 5 announcement (Doctrine)
- Sub-roles: Blizzard's hero pages and the 10 February 2026 patch notes, as published in our sub-roles guide
- Checked 8 November 2026. The shortlist is BoostPirate's filter on Blizzard's numbers, not a Blizzard ranking — re-read the stats page after every balance patch.
All free tools: calculators, percentiles & season countdowns →
Common questions
What is the best hero for solo queue in Overwatch right now?
Where do Overwatch win rates come from?
Should I one-trick a hero in solo queue?
Are high win-rate heroes always strong?
Which support is best for solo queue?
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Ranked Net Wins
A fixed number of wins over losses at your rank, in your role.
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