- MH-6: no unlock needed
- AH-6M moved to Pilot 8
- CIWS kills a HAVOC in ~6 s
- No parachute below ~10 m
Six helicopters. Two jobs: carry or kill.
The MH-6 needs no unlock, the minigun Little Bird now waits until Pilot 8, and the HAVOC is a $650,000 unlock. Here's the fleet, what shoots it down and how to land without paying for your passengers.
Seats and top speeds: community vehicle sheets (TechWiser, 12 Sep 2026; wardogs.zone, 16 Oct 2026). Gates and prices: BULKHEAD's Season 2 notes. Season 3 starts 12 November 2026.
Helicopters are the fastest way across a WARDOGS map and the fastest way to lose a bank. A Z20 Lakota can drop eleven passengers at the edge of the Control Zone in the time a truck takes to leave HQ, and a minigun Little Bird can tilt a tick on its own — but every one of them can be knocked out of the sky by a buildable that costs the enemy a few hundred supplies. Season 2 (15 October 2026) made the armed helicopters later and dearer to unlock, raised their spawn prices and cut the damage of their miniguns. This guide covers all six, what each is for, how to learn to fly, what you will be shot by, and what a crash really costs.
- The MH-6 is the trainer and the workhorse: no unlock, $6,250 a spawn (a Season 1 price the notes kept), four bench seats.
- Armed helicopters got later and dearer: AH-6M at Pilot 8 ($125,000, was Pilot 4 and $50,000) and $12,000 a spawn; AH-6R $18,800; HAVOC $28,000.
- Little Birds are soft: community sheets give them an 80% small-arms reduction against 95% on the Lakota and the HAVOC — rifles do hurt them.
- Season 2 nerfed the miniguns: .50 Cal and minigun damage −16%, and cockpit glass now works both ways.
- Bail out high or not at all: parachutes open more slowly and not below about 10 m since Season 2.
- Pilot XP comes from carrying, supplying and repairing — plus door-gunner kills on your helicopter.
The six helicopters
BULKHEAD lists the gates and prices; the seats, speeds and resistances are community measurements, labelled so. Three of the gates below — Lakota, AH-6R and HAVOC level — are Season 1 values the Season 2 notes didn't restate.
Learn to fly on the MH-6
Every new pilot should spend the first hour in the MH-6 Little Bird. It needs no unlock and it is cheap enough to lose, and community guides say the Firing Range spawns every vehicle for free — the right place to learn take-offs, hovering and landings before a real match. TechWiser's vehicle list warns that a small bump on landing can damage a rotor, and that repairs need a wrench or a drill.
- Firing Range first.Ten take-offs and landings on flat ground, then ten on a slope or rooftop.
- Fly empty in a quiet lobby.Do runs between HQ and the zone edge without passengers until you stop clipping trees.
- Land short, not on top.Set down behind cover a few hundred metres from the zone; hovering over it is how Little Birds die.
- Carry people only when you'd trust yourself as a passenger.BULKHEAD's own Season 2 notes tell players to "trust a pilot" before boarding — be that pilot.
- Then start the money runs.Players and pallets, chained for the delivery streak.
Flying for money: passengers and pallets
Season 2 lowered the base payouts for logistics and added streaks, so long chains of deliveries now beat single trips. From BULKHEAD's notes (Control Zone values):
- Player delivered (by air)$100 · 25 XP
- Supply pallet deployed$1,250 · 400 XP
- Large supply crate$500 · 300 XP by air
- Pallet (up to 10 in a row)+$250 · +100 XP
- Crate (up to 10)+$100 · +50 XP
- Player (up to 25)+$25 · +5 XP
The Lakota is built for this: community sheets give it 2 crew and 11 passengers, a large trunk and flares. A full Lakota is eleven player deliveries in one trip — and eleven reasons to fly carefully. The cash farming guide covers the rest of the payout table.
AH-6M and AH-6R: the Little Bird gunships
BULKHEAD was blunt about the minigun Little Bird in its Season 2 notes: it "was too strong for how early it unlocked, so it now unlocks later and costs more" — Pilot 8 instead of 4, $125,000 instead of $50,000, and $12,000 a spawn instead of $7,000. The same notes cut .50 Cal damage by 16%, including vehicle miniguns on the AH-6M, the Lakota and the Humvee. The AH-6R carries rocket pods and costs $18,800 a spawn (was $12,500); its Pilot 20 gate is a community-reported Season 1 value.
- Make passes, not hovers: come in fast, fire, break away behind terrain.
- Hunt what can't shoot back — exposed infantry, light vehicles, artillery crews.
- Check for a Gepard or Talon before every pass; the enemy's last spawn tells you.
- Land and repair after every second pass.
- Circling over the Hot Zone — every rifle in it is pointed at your 80% armour.
- Chasing a single kill below treetop height.
- Firing from inside the cockpit: since Season 2 the glass works both ways and your own shots damage the helicopter.
The HAVOC
The HAVOC is WARDOGS' attack helicopter: two crew, an autocannon and rockets, about 400 km/h and an 800 HP airframe in community measurements. Season 2 raised its unlock from $500,000 to $650,000 and its spawn price from $18,000 to $28,000; destroying one pays the enemy $14,000. It has also been patched more than any other vehicle. Update 0.1.2 (29 September) fixed a bug that made it take extra damage from 20 mm and 30 mm cannon fire, and the 2 October CIWS hotfix set the CIWS to destroy a HAVOC in about six seconds instead of twelve, after BULKHEAD judged an earlier change an overcorrection. BoostPirate's rule: spawn a HAVOC only when you know where every enemy CIWS stands.
What shoots you down
Vehicle · Driver 25
Flakpanzer Gepard
Twin 35 mm autocannons, new on the Driver track in Season 2. A community guide calls it "the answer" when the enemy has bought air.
Buildable
Vanguard CIWS
1,200 supplies since Season 2 (was 1,500). After the 2 October hotfix it kills a HAVOC in about 6 seconds.
Buildable
Talon 9K-SAM
Cheaper (650 supplies, was 1,000) but slower: reload 2 s → 5 s, restocks 200 munitions per refill.
Everyone
Small arms
80% reduction on Little Birds, 95% on the Lakota and HAVOC (community). Enough rifles still bring a Little Bird home smoking.
Your counters: altitude and speed, terrain between you and their buildables, and the Lakota's flares (smoke screens and flares were fixed for late joiners in Season 2). The tanks guide explains the Gepard from the driver's side, and the anti-vehicle guide the infantry side.
Crashes, parachutes and passengers
A crash costs you the spawn price. In Season 1, community tracking also logged a $1,500 charge per passenger killed in your crash — the Season 2 notes did not restate it, so treat it as a likely but unconfirmed cost. Run the numbers for a full Lakota under that rule:
- Lakota spawn (Season 1 price)$7,400
- 11 passengers × $1,500 (Season 1)$16,500
- Total, if both still apply$23,900
- 11 players delivered by air$1,100
- Player streak, per consecutive drop+$25 each
- Passengers alive for the next trip11
Season 2 also made parachutes open more slowly and not at all below roughly 10 m. If the helicopter is going down near the ground, your passengers are better off riding it in than jumping; high up, bail early. The Sport parachute is a Wardog 34 unlock ($700 a spawn), the basic one costs $500 since Season 2.
Pilot XP: how flying levels up
The Pilot track pays for helicopter transport and supply runs, and door-gunner kills on your helicopter add XP. Since Season 2, helicopter repairs pay Pilot XP too (ground-vehicle repairs went to Driver). The track's main gates are the AH-6M at Pilot 8 and the HAVOC at Pilot 35, and the Season 2 role curve needs 111,500 XP for level 20 and 1,150,000 for level 50. The classes guide compares the six tracks, and the vehicles and unlock levels guide lists every gate.
Helicopters and Season 3
BULKHEAD's "Road to Season 3" post (6 November 2026) dates Season 3 to 12 November 2026 and announces a new urban map, Sabatulo, with a patch-notes preview due early the following week. Urban maps mean short sightlines for buildables and rooftops for landings — and CEO Joe Brammer has said Season 3 also brings Limited Mode servers "with no power weapons and no vehicles". The Steam page lists fighter jets among the Early Access plans, with no date. Levels reset with the season, so the Pilot 8 gunship has to be earned again; check the Season 03 notes for new prices.
- BULKHEAD / Team17 — "WARDOGS | Season 02 Patch Notes" (Steam, 14 Oct 2026: Pilot gates and unlock fees, spawn prices, minigun and .50 Cal damage, cockpit glass, "trust a pilot", CIWS/Talon costs, logistics rewards and streaks, parachutes, repair XP, Black & Gold Little Bird) · "WARDOGS | Road to Season 3" (Steam, 6 Nov 2026), read through the Steam news feed
- BULKHEAD — Steam news list (IR Goggles & CIWS hotfix, 2 Oct 2026: CIWS kills a HAVOC in ~6 s; Update 0.1.2, 29 Sep 2026: HAVOC cannon-damage bug) · WARDOGS Steam store page (read 8 Nov 2026: fighter jets planned) · CEO Joe Brammer, developer response on Steam (23 Oct 2026: Limited Mode servers)
- Community references — TechWiser vehicle list (12 Sep 2026: seats, health, speeds, rotor damage on landing, repairs, test range) · wardogs.zone vehicle guide (updated 16 Oct 2026: small-arms reductions, armament, fuel, Gepard quote) · Season 1 crash charge: community tracking cited in our vehicles guide
- Checked 8 November 2026. Season 3 (12 November 2026) brings new notes; community values are measurements, not BULKHEAD figures.
All free tools: calculators, percentiles & season countdowns →
Common questions
What is the best helicopter for beginners in WARDOGS?
When do you unlock the minigun Little Bird in WARDOGS?
How do you counter helicopters in WARDOGS?
What happens if you crash a helicopter in WARDOGS?
How much does the HAVOC cost in WARDOGS?
Ready to level up?
Pilot Leveling
Pilot 8 for the minigun Little Bird and the long road to the HAVOC, flown by people who can land.
Cash Farming
A bank big enough to lose a tank or a helicopter and spawn another — priced per 100K.
Wardog Level
The account track behind the Fuel Supply Pallet (16) and the Sport parachute (34).










