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β€” Apex Legends Β· Free tool

Apex Legends RP calculator

Pick your rank and RP, then your target. You get the RP to go and how many matches it takes at your own average net RP β€” with EA's entry cost for every tier on the way, the worst case and the top-five streak bonus.

How many matches to your target rank?

Your rankYour rank β€” rank iconGold II

Type your total RP, or pick your rank above and type the RP you have in it β€” the two stay in step. Bronze IV starts at 1,000 RP, Gold IV at 5,500 and Master at 16,000.

Target rankTarget rank β€” rank iconPlatinum II

Your numbers

Your own numbers, not EA's. EA publishes no placement or kill RP table, so the +30 we start with is only an illustration. Add up the RP change of your last ten ranked matches and divide by ten; a top-half finish is top 10 of the 20 squads, the finishes that get the entry cost back.

Gold II β€” Apex Legends Gold rank badgeGold II7,340 RP Platinum II β€” Apex Legends Platinum rank badgePlatinum II10,000 RP
2,660RP to Platinum II
410RP to the next division, Gold I
99matches at your average
17days at 6 matches a day

The maths Platinum II starts at 10,000 RP βˆ’ your 7,340 RP = 2,660 RP to go.

At your average of +30 RP a match: about 99 matches, or 17 days at 6 matches a day. Entry costs rise above Gold, so the plan lowers your average in the higher tiers by the extra entry on the 50% of matches you finish outside the top half β€” see the breakdown.

The climb, tier by tier
TierRP in itEntryNet a matchMatches
Apex Legends Gold rank badgeGold1,160 RP38 RP+3039
Apex Legends Platinum rank badgePlatinum1,500 RP48 RP+2560
Worst case a matchβˆ’38 RP

A bottom-half finish with no kills costs 38 RP in Gold. You're 340 RP into Gold II β€” 8 such matches in a row would use that up.

Top-five streak bonus+100 RP

5 top-five finishes in a row: +100 RP of streak bonus β€” not added to the plan, as your average may already include it.

Or let a booster do it

Gold II β†’ Platinum II Β· our estimate from the start of Gold II

Rank Boost Β· piloted1–2 days
Rank Boost Β· duo1–2 days
Rank Boost Β· Expressabout 29 hours
Apex Legends boosting opens soon. When it opens, this exact climb is priced live by the same engine as checkout β€” the estimates above already are. Get the launch alert and we'll e-mail you once.

We boost to Master, not Apex Predator β€” Predator is the top 750 Master players per platform, so nobody can promise it.

Rules from EA Help's ranked page (read 1 November 2026): the entry cost of 10–90 RP from Bronze up comes back on a top-half finish, and placement, kills, assists and participation earn RP on top. The division floors and Master at 16,000 RP are derived from EA's split-two reset table β€” EA doesn't print every value. Season 31 (3 November 2026) adds Challenger and Goliath entry adjustments, whose amounts EA hasn't published, so the plan uses the standard entry costs. Real matches swing around your average. The booster estimate is our checkout engine's for this exact climb β€” our boosters' pace by tier, from about 6 divisions a day in Rookie to about 1 in Diamond. Boosting conflicts with EA's rules β€” read the Risk Disclosure before you order.

How RP works in Apex Legends ranked

Every ranked match costs RP to enter β€” nothing in Rookie, 10 RP in Bronze, rising to 90 RP in Master and Apex Predator β€” and you get it back by finishing in the top half, the top 10 of 20 squads. On top of that you earn RP for your placement and for every kill, assist or participation: an assist counts as a full kill, and "if your team kills another player without you doing any damage to that player, you'll earn half a kill". The higher you place, the more each kill is worth.

Three rules shape a good ranked match. After your eighth kill, each kill, assist and participation is worth half. A victim one, two, three or four-plus tiers above you adds 15%, 25%, 35% or 50% to that kill. And consecutive top-five finishes pay a streak bonus: +10 RP on the second in a row, +20 on the third, +30 on the fourth and +40 on the fifth and every one after β€” any finish outside the top five resets it. Heals and revives earn no RP.

EA publishes the rules but not the numbers behind placement and kills, which is why the calculator asks for your average net RP a match. Over a climb it then counts the entry cost: the same finishes earn less in a higher tier, by the extra entry on every match you finish outside the top half. A Gold player who moves into Platinum pays 10 RP more on each bottom-half match.

The RP ladder and entry cost per tier

The RP each division starts at. Rookie through Diamond have four divisions, IV the lowest; Master has none. Derived from EA's split-two reset table and its RP-per-step list β€” EA's step list says Silver I β†’ Gold IV is 750 RP, but the table puts Gold IV at 5,500, so Silver I is 1,000 RP wide here.

TierIVIIIIIIA divisionEntry
Apex Legends Rookie rank badgeRookie 0250500750250 RP 0 RP
Apex Legends Bronze rank badgeBronze 1,0001,5002,0002,500500 RP 10 RP
Apex Legends Silver rank badgeSilver 3,0003,5004,0004,500500 / 1,000 RP 20 RP
Apex Legends Gold rank badgeGold 5,5006,2507,0007,750750 RP 38 RP
Apex Legends Platinum rank badgePlatinum 8,5009,25010,00011,000750 / 1,000 RP 48 RP
Apex Legends Diamond rank badgeDiamond 12,00013,00014,00015,0001,000 RP 65 RP
Apex Legends Master rank badgeMaster 16,000 RP and upβ€” 90 RP
Apex Legends Apex Predator rank badgeApex Predator The top 750 Master players per platform β€” a moving line90 RP

Kill bonuses and the top-five streak

A kill on a higher-tier player
Victim's tierBonusYour kill value Γ—
1 tier above you+15%Γ— 1.15
2 tiers above you+25%Γ— 1.25
3 tiers above you+35%Γ— 1.35
4+ tiers above you+50%Γ— 1.50
Kill 9 and afterhalf valueΓ— 0.50
Top-five finishes in a row
Finish in a rowThis matchStreak total
1stβ€”0
2nd+10+10
3rd+20+30
4th+30+60
5th+40+100
6th+40+140
7th+40+180

EA adds the higher-tier bonus on top of the kill's final value. It gives no base value for a kill, so the table shows the bonus as a multiplier on whatever your kill is worth.

What Season 31 changes

  • 3 November 2026 β€” Season 31 "Cipher" starts with a ranked reset; you're placed from your hidden Ranked MMR, with no placement matches.
  • Challenger and Goliath matches β€” each lobby gets a Lobby Tier, the median of its squads' tiers. A squad two or more tiers below it pays a lower entry (Challenger), one two or more tiers above pays more (Goliath), shown before the match. EA hasn't published the amounts yet.
  • Three demotion shields appear when a single match could demote you; you only drop after all three are used.
  • Legend bans in any match with Diamond or higher players: each player nominates one Legend, and bans are drawn at random, weighted by votes.
  • Account level 20 unlocks ranked again β€” the Road to Ranked challenges are removed.
  • Season 32 (early 2027) replaces this ladder β€” Iron, Emerald, Masters IV–I and Grandmaster, with per-division entry costs β€” so this calculator is for Season 31.
Sources

Related Apex Legends guides

FAQ

Common questions

How much RP do you need to rank up in Apex Legends?

Divisions get longer as you climb: 250 RP in Rookie, 500 in Bronze and Silver, 750 in Gold, 750 to 1,000 in Platinum and 1,000 in Diamond. EA's split-two reset table puts Bronze IV at 1,000 RP, Gold IV at 5,500, Platinum IV at 8,500 and Diamond IV at 12,000, so Master starts at 16,000 RP.

How much does a ranked match cost in Apex?

The entry cost depends on your tier: 0 RP in Rookie, 10 in Bronze, 20 in Silver, 38 in Gold, 48 in Platinum, 65 in Diamond and 90 in Master and Apex Predator. You get it back by finishing in the top half β€” the top 10 of the 20 squads. From Season 31 a Challenger squad pays less and a Goliath squad pays more; EA hasn't published by how much.

How many matches does it take to get through Platinum?

It depends on your average net RP a match, which EA doesn't publish β€” read it from your own last ten matches. At +30 a match, the 3,500 RP from Platinum IV to Diamond IV takes about 117 matches. Diamond divisions are 1,000 RP each and the entry rises to 65, so the same placements earn less there.

How much is a kill worth in Apex ranked?

EA gives no fixed number. A kill is worth more the higher you place, an assist counts as a kill and a participation as half. After your eighth kill each one counts half, and a victim one to four or more tiers above you adds 15%, 25%, 35% or 50% to that kill. Heals and revives earn no RP.

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Apex Legends boosting opens soon

Rank Boost will take any division from Rookie IV to Master β€” piloted appear-offline, or duo in your squad with a verified Master+ booster. Ordering isn't open yet β€” get the launch alert and we'll e-mail you once, the day it opens.

Apex Legends is a trademark of Electronic Arts Inc. BoostPirate isn't affiliated with or endorsed by Electronic Arts or Respawn Entertainment. Rank icons are EA's official Apex Legends ranked badges β€” Game images Β© Electronic Arts Inc. Β· Respawn Entertainment. Boosting conflicts with EA's rules; read our Risk Disclosure before you order.