Halloween Sale πŸŽƒ 10% off every service Β· applied automatically at checkout, no code needed Ends in 3 days Β· 5 Nov Shop the sale
BoostPirate logo BoostPirate
Become a booster
EN
Apex Legends Β· Prices

How Much Does Apex Legends Boosting Cost? (2026 Prices by Rank)

What an Apex Legends boost costs in 2026, tier by tier and climb by climb, priced live by the same engine as checkout: rank boosts from Rookie to Master, the 4K and 20-kill badges, coaching and options.

Updated 2026-11-02 Β· 9 min read Β· by the BoostPirate crew
  • Priced per division
  • Diamond costs the most
  • Badges priced per legend
  • Live checkout prices

Apex Legends boosting prices look arbitrary until you know what sets them. This guide explains the few things that decide what a boost costs β€” the tier each division sits in, how much RP and entry cost that tier asks of a player, the service you pick and the options you add β€” with every price taken live from the same engine our checkout uses, for every division from Rookie IV to Master, plus the 4K and 20-kill badges and coaching, and what our dated price check of 1 November 2026 found.

Short answer: an Apex Legends rank boost is priced per division, and the price rises with the tier each division starts in. At today's checkout prices a Rookie division is $1.80 and a Diamond division $19.80 β€” about 11 times as much, with the last step from Diamond I to Master at $23.76. Silver IV β†’ Gold IV is $15.84, Platinum IV β†’ Diamond IV $40.32, Diamond IV β†’ Master $83.16 and the whole ladder from Rookie IV to Master $178.38. The 4K damage badge is a flat $8.70 per legend and the 20-kill badge $8.70. Every figure here comes from the live engine, so it is the price you would see at checkout today.
Key takeaways
  • The tier is the price. Each division step is priced by the tier it starts in, so Gold III β†’ Gold II costs the same as Gold I β†’ Platinum IV.
  • Diamond is where the cost climbs: 1,000 RP a division, 65 RP to enter every match, and our boosters manage about 1 Diamond division a day against 6 in Rookie.
  • Badges are flat: one price per legend for the 4K damage badge and the same for the 20-kill badge, up to five legends an order.
  • Legends, region and appear offline cost nothing β€” the options that do are listed with their live percentages.
  • PC only, up to Master. Apex Predator is the top 750 per platform, so we don't sell it.

What sets the price of an Apex boost

A boost is paid work, so the bill follows the games it takes. Apex Legends' Ranked ladder has Rookie, Bronze, Silver, Gold, Platinum and Diamond, each with four divisions from IV (the lowest) to I, then Master; Apex Predator above it is "the top 750 players per platform in the Master rank", a leaderboard rather than a division. That makes 24 division steps from Rookie IV to Master, and our engine prices every step by the tier it starts in. Four things decide the total:

  1. The tiers you cross.

    Higher tiers mean longer divisions, dearer entry, stronger squads and fewer boosters able to win those games reliably.

  2. The service.

    A target rank, a badge on a number of legends or hours of coaching are priced differently.

  3. The options.

    Duo, solo queue only, express and a custom schedule add a percentage.

  4. What doesn't count.

    The legends you name (up to 5), your data-centre region and appear offline cost nothing extra.

Rank boost prices, tier by tier

Every price below is today's checkout figure for the climb as written, piloted, with no add-ons. The pace is ours: the divisions a booster climbs in a day in that tier.

TierOne divisionThe whole tierPaceTime for the tier
Rookie rank iconRookie$1.80 $7.20 Rookie IV β†’ Bronze IV 6 a dayabout 1 day
Bronze rank iconBronze$2.66 $10.62 Bronze IV β†’ Silver IV 4 a dayabout 1 day
Silver rank iconSilver$3.96 $15.84 Silver IV β†’ Gold IV 3 a dayabout 2 days
Gold rank iconGold$5.31 $21.24 Gold IV β†’ Platinum IV 2.5 a dayabout 2 days
Platinum rank iconPlatinum$10.08 $40.32 Platinum IV β†’ Diamond IV 1.8 a dayabout 3 days
Diamond rank iconDiamond$19.80 $83.16 Diamond IV β†’ Master 1 a dayabout 4 days

Piloted, any region (all are priced the same), no add-ons. The Diamond row's single division is Diamond IV β†’ III β†’ II β†’ I; the final step, Diamond I β†’ Master, has its own rate β€” $23.76 today β€” and is included in the whole-tier figure. A sitewide sale, when one is running, is already in these figures. Very small orders are held at the minimum order price, so a single Rookie division is $4.00.

Read down the second column and the shape is clear: from Rookie to Gold a division costs a little more at each step up, then the jumps get big β€” a Platinum division is about 1.9 times a Gold one, and a Diamond division about 2.0 times a Platinum one. At our pace a whole climb from Rookie IV to Master takes about 11 days of booster time.

Why Diamond costs the most: the RP maths

The price follows what the climb asks of a player. EA Help lists how much RP each division takes and what every Ranked match costs to enter, and you only get the entry back by finishing in the top half of the 20 squads. Put next to our price per 1,000 RP, the table shows that division length alone doesn't explain the bill:

TierRP a divisionRP to cross the tierEntry a matchPrice per 1,000 RP today
Rookie rank iconRookie2501,0000 RP $7.20
Bronze rank iconBronze5002,00010 RP $5.31
Silver rank iconSilver500–1,000*2,50020 RP $6.34
Gold rank iconGold7503,00038 RP $7.08
Platinum rank iconPlatinum750–1,0003,50048 RP $11.52
Diamond rank iconDiamond1,0004,00065 RP $20.79
Master rank iconMasterno divisionsstarts at 16,000 RP90 RPnot sold beyond Master

* EA's step list gives Silver I β†’ Gold IV as 750 RP, but its split-two reset table only works with Gold IV at 5,500 RP, which makes that step 1,000. We follow the reset table β€” it is also what puts Master at 16,000 RP. "Price per 1,000 RP" is the whole-tier price from the table above divided by the tier's RP; the Diamond row includes the step to Master.

From Rookie to Gold the price per 1,000 RP stays between $5.31 and $7.20. Platinum and Diamond break out of that band because a tier's length is only part of the work. Entry climbs to 48 RP a match in Platinum and 65 in Diamond, so every bottom-half finish without kills sets the booster back, and the squads are stronger β€” at the very top, EA says "85% of Masters squads are premade three-stacks". That is why our pace falls from 2.5 divisions a day in Gold to 1.8 in Platinum and 1 in Diamond. The RP guide has the scoring in full.

Season 31 "Cipher" (3 November 2026) adds two things at the top: entry cost now also depends on your squad's tier against the lobby's median tier β€” cheaper as a Challenger two or more tiers below it, dearer as a Goliath two or more above β€” and matches with Diamond or higher players run Legend bans. EA hasn't published the exact entry adjustments, and our prices are set per division, so they don't move with them; the Season 31 guide follows the details.

Why higher Apex Legends tiers cost more to boost: RP a division by tier from EA Help β€” Rookie 250, Bronze 500, Silver 500 to 1,000, Gold 750, Platinum 750 to 1,000 and Diamond 1,000, with Master at 16,000 RP; entry cost a match β€” Rookie 0, Bronze 10, Silver 20, Gold 38, Platinum 48, Diamond 65 and Master 90 RP, refunded only for a top-half finish; and the divisions our boosters climb in a day β€” 6 in Rookie, 4 in Bronze, 3 in Silver, 2.5 in Gold, 1.8 in Platinum and 1 in Diamond; legends, region and appear offline cost nothing
Longer divisions, dearer entry, slower pace. The three things behind every division's price, tier by tier.Graphic: BoostPirate Β· rank icons: Electronic Arts

What common climbs cost today

Longer climbs simply add the divisions together. These are the spans customers ask about most, priced live:

ClimbDivisionsPrice todayDelivery
Bronze IV rank icon Rookie IV β†’ Bronze IV 4$7.20about 1 day
Silver IV rank icon Bronze IV β†’ Silver IV 4$10.62about 1 day
Gold IV rank icon Silver IV β†’ Gold IV 4$15.84about 2 days
Platinum IV rank icon Gold IV β†’ Platinum IV 4$21.24about 2 days
Diamond IV rank icon Platinum IV β†’ Diamond IV 4$40.32about 3 days
Master rank icon Diamond IV β†’ Master 4$83.16about 4 days
Platinum IV rank icon Silver IV β†’ Platinum IV 8$37.08about 3 days
Diamond IV rank icon Gold IV β†’ Diamond IV 8$61.56about 4 days
Master rank icon Platinum IV β†’ Master 8$123.48about 7 days
Master rank icon Rookie IV β†’ Master the whole ladder 24$178.38about 11 days

Diamond IV β†’ Master is four divisions, the same count as Rookie IV β†’ Bronze IV, yet it costs about 12 times as much and takes about 4 days of booster time against about 1 day. That gap is the whole story of Apex pricing in one row.

Badges and coaching

The 4K and 20-kill badges aren't tied to your rank, so they're priced per legend, the same for every legend you pick. Legend's Wrath IV is 4,000 damage in one match with one legend; Legend's Wake is 20 kills in one match. Both are earned per legend, so each legend you pick is its own badge.

Legends4K damage badge20 kill badgeDelivery
1 legend$8.70$8.70about 1 day
2 legends$15.66$15.66about 2 days
3 legends$23.49$23.49about 3 days
5 legends$39.15$39.15about 5 days

A badge order is always played on your account β€” the badge has to be earned by the account that shows it β€” so it is piloted, appear offline, with a clip or screenshot of each badge match in the order chat. EA's Apex rules name "badge boosting" among the third-party services they call unauthorized; the safety guide explains what that means for you. Coaching is a flat rate per hour ($16.90 an hour), one to ten hours with a Master+ coach, live or on your clips β€” no login needed.

Options that change the price

OptionWhereEffect on the price
Duo (you play, the booster joins your squad)rank boost+40%
Coaching duo (calls explained on voice)rank boost, with duo+40%
Solo queue only (the booster never queues in a premade)piloted rank boost+30%
Express completion (a faster track)rank boost and badges+25%
Custom schedule (only the hours you choose)every service+10%
Legends (name up to 5)rank boost and badgesno charge
Data-centre region (North America, Europe, South America, Asia-Pacific, Oceania)every serviceno charge
Appear offlinepiloted orders and badgesno charge

Duo is dearer and slower for a reason: you play every match, and Apex matches a premade "using the highest RP value in your premade squad", inside a two-rank limit. Pick it to keep your password and play every game, not to save money.

Three Apex Legends portraits in tall cards over a blurred teal and red background: Wraith in a black scarf with blue energy crackling around one hand, Bloodhound in a gas mask and goggles with a raven perched on one arm, and Lifeline with pink hair hanging from her hovering drone
Legends cost nothing. Name up to 5 β€” Wraith, Bloodhound and Lifeline, say β€” and the price stays the same. Game images Β© Electronic Arts Inc. Β· Respawn Entertainment

How our prices compare (1 November 2026)

On 1 November 2026 we read the live calculators and published price pages of 3 established Apex Legends boosting sites β€” piloted, default options, no add-ons and before coupons β€” and set our list prices below the lowest reading on every order we could compare: Silver IV β†’ Gold IV, Gold IV β†’ Platinum IV, Platinum IV β†’ Diamond IV, Diamond IV β†’ Master, and one legend of each badge. That is the claim you'll see on our service pages: "Lowest prices of the 3 established Apex Legends boosting sites we checked on 1 November 2026." We don't name the sites or print their prices here; the price-match page explains how a lower quote for the same order is handled.

One site's spans are the differences between its published per-rank prices. Coaching isn't boosting and isn't part of the comparison.

How to pay less β€” and what you can't buy

  1. Order only the divisions you can't climb.

    Rookie to Gold divisions are inexpensive and quick to play yourself; most of the money in a long order sits in Platinum and Diamond.

  2. Time it with the split.

    Ranked resets at the start of each season and again at split two, when a fixed table drops Diamond to Platinum III or II and Master to Platinum I. The season's rewards follow the highest rank you reach in either split, so a climb early in a split isn't wasted by the reset.

  3. Skip express when you're not in a hurry.

    It adds 25% for a faster track; most orders don't need it.

  4. Keep the rank once you have it.

    If you keep dropping back, an hour of coaching is cheaper than buying the same Diamond divisions twice.

Not for sale: Apex Predator rank iconApex Predator, because it is the top 750 Master players on each platform β€” on 1 November 2026 apexlegendsstatus put the PC line at about 41,227 RP (community data, updated hourly) β€” and console climbs, because we boost on PC only and Ranked is tracked separately per platform. When Season 32 brings Iron, Emerald, four Master divisions and Grandmaster in early 2027, an order placed before then is finished on today's ladder.

Get your exact price

Apex Legends boosting opens soon β€” get the launch alert on the Apex hub; the calculators already show live prices. Boosting conflicts with EA's rules β€” read is Apex Legends boosting safe? and our Risk Disclosure before you order.

Price your exact climb. The rank boost (orders from $4.00), the 4K badge (from $8.70 a legend) and the 20 kill badge (from $8.70 a legend) show the checkout figure before you sign in. Apex Legends boosting opens soon β€” get the launch alert.
Sources
  • Prices, delivery times and options: the live checkout engine and the Apex Legends catalogue at page load Β· our dated readings of 3 established Apex Legends boosting sites' calculators and price pages, 1 November 2026 (piloted, default options, no add-ons, EUR at 1.10).
  • EA Help β€” How Apex Legends Ranked works (tiers and divisions, RP per division, entry costs, the top-half refund, the higher-tier kill bonus, the split-two reset table, premades, Predator the top 750 per platform)
  • EA β€” Apex Legends Ranked Roadmap (Seasons 31 and 32) (20 October 2026: Challenger and Goliath entry, Legend bans, the Season 32 ladder)
  • EA β€” Breaking Down Matchmaking Test Results (30 September 2026: premade three-stacks in Masters)
  • apexlegendsstatus β€” Points for Predator (community data, read 1 November 2026)
  • Checked 2 November 2026; the Season 31 patch notes could not be read at that time.
Free: Apex RP Calculator Your RP and target rank in β€” the RP to go, the matches and days at your own average net RP, the entry cost of every tier on the way, and our booster's estimate for the same climb.

All free tools: calculators, percentiles & season countdowns β†’

FAQ

Common questions

How much does an Apex Legends rank boost cost?
It depends on how many divisions you climb and where they sit. Each division is priced by the tier it starts in, so Rookie and Bronze divisions cost the least and Diamond divisions the most, with Diamond I to Master the dearest single step. The tables on this page and the service calculator show today's exact figure.
Why is a Diamond to Master boost so expensive?
Diamond divisions are 1,000 RP each, the longest on the ladder, every match costs 65 RP to enter, and near the top most squads are premades: EA counts 85% of Masters squads as premade three-stacks. Our boosters climb about one Diamond division a day, against about six a day in Rookie.
How much does a 4K or 20 kill badge cost?
Both are a flat price per legend, whichever legend you pick, for up to five legends per order. The badge table on this page shows today's checkout figure; each legend usually takes about a day.
Does the price change with my legends or region?
No. Naming up to five legends, the region you play in and appear offline cost nothing. What changes the price is the climb, the service and options such as duo, solo queue only or express.

Ready to climb?

More Apex Legends guides

Apex Legends Ranks Explained (2026): Every Tier, Rookie to PredatorEvery Apex Legends rank in order with EA's badges: the eight tiers from Rookie to Apex Predator, how much RP each division takes, what a ranked match costs to enter, and what changes in Seasons 31 and 32. Apex Legends RP Explained (2026): Entry Cost, Kills and PlacementHow Apex Legends scores a ranked match: the entry cost by tier, why placement multiplies every kill, the 8-kill halving, the higher-tier and top-five streak bonuses, and what Seasons 31 and 32 change. Apex Legends Ranked Reset Explained (2026): Season Start and Split TwoWhen Apex Legends resets ranked, how the season start places you from hidden MMR, EA's fixed split-two table for every tier, how far each reset drops you, and which rank your season rewards follow. Apex Legends Season 31 Ranked Changes: Legend Bans, Goliaths, ShieldsEverything EA has announced for ranked in Apex Legends Season 31 "Cipher": Legend bans in matches with Diamond+ players, Challenger and Goliath entry costs, three demotion shields, the level-20 unlock and the legend changes that matter for your climb. Apex Legends Season 32 Ranked Overhaul: Iron, Emerald, GrandmasterWhat EA has announced for Apex Legends ranked in Season 32: Iron, Emerald, four Masters divisions and Grandmaster, Predator at the top 750 of Grandmaster, the Open and Pro-Am leagues, flat team-wide RP, and what isn't confirmed yet. How to Reach Master and Apex Predator in Apex Legends (2026)What it takes to reach Master and Apex Predator: the 16,000 RP line, the Predator cut-off on each platform, what a match costs at the top, who you queue against, and how Season 31 changes the endgame. Apex 4K and 20 Kill Badges (2026): Legend's Wrath IV and WakeWhat the Apex 4K and 20-bomb badges are, the Legend's Wrath damage tiers from 2,000 to 4,000, why each badge is earned per legend, which modes count, and how the ranked RP rules pull against badge hunting. Apex Legends Ranked Party Rules (2026): Who Can You Queue With?Who you can queue Apex Legends ranked with in 2026: EA's two-rank premade rule as a full table, why the squad is matched at its highest RP, EA's premade win-rate data, the tests that did not stick and what Season 31 changes.

All Apex Legends guides β†’

Apex Legends is a trademark of Electronic Arts Inc. BoostPirate isn't affiliated with or endorsed by Electronic Arts or Respawn Entertainment. Game images Β© Electronic Arts Inc. Β· Respawn Entertainment.