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— Rainbow Six Siege · Free tool

R6 ranked rewards calculator

Every Ranked match feeds Ubisoft's Competitive Rewards track — 2 points a win, 1 a loss, a reward every 10 points up to 150. Type your wins and losses this season and see what you've unlocked, what comes next and how many matches the headgear takes at your win rate.

Where are you on the rewards track?

This season so far — from your Ranked stats, or read the points off the track

From here

Highest rank this season — sets your season rank reward
Highest rank this season
Competitive Rewards track87 / 150
  1. 10 points: 2,500 Competitive Coins
  2. 20 points: 2 Alpha Packs
  3. 30 points: Card Background
  4. 40 points: 2 Alpha Packs
  5. 50 points: 4,000 Competitive Coins
  6. 60 points: 2 Alpha Packs
  7. 70 points: 2,500 Competitive Coins
  8. 80 points: Charm
  9. 100 points: 3,000 Competitive Coins
  10. 110 points: 2 Alpha Packs
  11. 120 points: 3,000 Competitive Coins
  12. 130 points: 2 Alpha Packs
  13. 140 points: 5,000 Competitive Coins
  14. 150 points: Headgear

Next: 2 Alpha Packs at 90 points — 3 points to go (2 wins, or 3 matches if you lose them all).

87track points of 150
8rewards of 15 unlocked
9,000Competitive Coins of 20,000
6Alpha Packs of 12
  • Card Background
  • Charm

The maths 2 × 30 wins + 1 × 27 losses = 87 track points.

At your win rate42matches · 22 wins, 20 losses
Best case32wins in a row
Worst case63matches, every one lost

At a 52% win rate a match is worth 1.52 points on average: about 42 matches (22 wins, 20 losses) for the last 63 points, or 11 days at 4 matches a day. Best case 32 wins in a row; worst case 63 matches.

29 days to 1 December 2026, when the Split Fire Battle Pass ends: at 4 matches a day you finish with 18 days to spare. Ubisoft gives no ranked season end date, so treat it as a guide.

Gold — Rainbow Six Siege rank badge

Your season rank reward

Highest rank so far: Gold. Your season rank reward — a seasonal charm and card background — follows the highest rank you reach this season, even if you drop later, and arrives at the start of the next season.

The track as Ubisoft published it with Ranked 3.0 (17 May 2026): 2 points a win, 1 a loss, 15 rewards up to 150. Ubisoft says every Ranked match counts; that includes placements by its wording, though it doesn't say so outright. "At your win rate" is an average — real runs swing around it. Ubisoft can change the track and its rewards each season: we recheck at Y11S4. Checked 2 November 2026.

How the Competitive Rewards track works

Ranked 3.0 (live since 2 June 2026) added a progression track that every Ranked match feeds, win or lose: 2 points for a win and 1 for a loss. A reward unlocks at every 10 points, up to 150 — fifteen rewards, worth 20,000 Competitive Coins and 12 Alpha Packs in total, plus a card background at 30 points, a charm at 80 and the seasonal headgear at 150. Ubisoft says the headgear can be earned regardless of rank, so the track rewards playing, not climbing.

Because a loss still pays a point, the track takes between 75 matches (every one won) and 150 (every one lost); at a 50% win rate a match is worth 1.5 points on average, so it takes about 100. Your season rank reward is separate: a seasonal charm and card background for the highest rank you reach during the season — even if you derank afterwards — delivered at the start of the next season.

Every reward on the track

PointsRewardCoins so farPacks so far
102,500 Competitive Coins2,5000
202 Alpha Packs2,5002
30Card Background2,5002
402 Alpha Packs2,5004
504,000 Competitive Coins6,5004
602 Alpha Packs6,5006
702,500 Competitive Coins9,0006
80Charm9,0006
902 Alpha Packs9,0008
1003,000 Competitive Coins12,0008
1102 Alpha Packs12,00010
1203,000 Competitive Coins15,00010
1302 Alpha Packs15,00012
1405,000 Competitive Coins20,00012
150Headgear20,00012

From Ubisoft's Ranked 3.0 Update (17 May 2026). Totals are our sums of Ubisoft's list.

Matches to finish the track by win rate

From 0 points to 150. Days at 4 matches a day. An average: a lucky or unlucky run lands either side of it.

Win rateMatchesWinsLossesDays (4 a day)
0%150015038
30%116358129
40%108436527
50%100505025
60%94563824
70%89622723
100%7575019

Season rank rewards

Copper to Champion. Ubisoft ties your season rank reward — a seasonal charm and card background — to the highest rank you reach in the season, not the rank you finish on, and delivers it at the start of the next season.

  • Copper I — Rainbow Six Siege rank badgeCopper
  • Bronze I — Rainbow Six Siege rank badgeBronze
  • Silver I — Rainbow Six Siege rank badgeSilver
  • Gold I — Rainbow Six Siege rank badgeGold
  • Platinum I — Rainbow Six Siege rank badgePlatinum
  • Emerald I — Rainbow Six Siege rank badgeEmerald
  • Diamond I — Rainbow Six Siege rank badgeDiamond
  • Champion I — Rainbow Six Siege rank badgeChampion

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FAQ

Common questions

How many points does a win give on the R6 Competitive Rewards track?

2 points for a win and 1 for a loss, in every Ranked match, with a reward every 10 points up to 150 — 15 rewards in all: 20,000 Competitive Coins, 12 Alpha Packs, a card background, a charm and the seasonal headgear.

How many matches does the R6 competitive track take?

150 points: 75 matches if you win every game, 150 if you lose every game and about 100 at a 50% win rate. The calculator works it out from your own wins, losses and win rate.

Do you lose your R6 ranked reward if you derank?

No. Ubisoft ties the season rank reward to the highest rank you reached during the season, even if you drop later — so reaching a rank once is enough for its reward.

When do R6 ranked rewards arrive?

Track rewards unlock as you pass each 10-point step. The season rank reward — a seasonal charm and card background for your highest rank — is delivered at the start of the next season.

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Rainbow Six Siege boosting opens soon

More wins fill the track faster. Ranked Net Wins will add wins over losses at your rank — losses won't count toward the total. Ordering isn't open yet — get the launch alert and we'll e-mail you once, the day it opens.

Tom Clancy's Rainbow Six Siege is a trademark of Ubisoft Entertainment. BoostPirate isn't affiliated with or endorsed by Ubisoft. Rank badges are Ubisoft's official Ranked badges — Game images © Ubisoft Entertainment. Boosting conflicts with Ubisoft's Core Rules, which list paying external services to inflate rank; read our Risk Disclosure before you order.