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Apex Legends · Badges

Apex 4K and 20 Kill Badges (2026): Legend's Wrath IV and Wake

What the Apex 4K and 20-bomb badges are, the Legend's Wrath damage tiers from 2,000 to 4,000, why each badge is earned per legend, which modes count, and how the ranked RP rules pull against badge hunting.

Updated 2026-11-02 · 8 min read · by the BoostPirate crew
  • 4K: 4,000 damage in one match
  • 20 bomb: 20 kills in one match
  • Earned on each legend
  • No progress in Bot Royale

Two badges say more on an Apex Legends banner than any other: the 4K, for 4,000 damage in one match, and the 20 bomb, for 20 kills in one match. Both are legend badges, so they belong to the legend you earned them with. This guide covers what each badge needs, the damage tiers below the 4K, why you have to earn them again on every legend, which modes count, how the ranked RP rules work against a badge hunt, and what EA's rules say about paying for one.

Short answer: the 4K badge is Legend's Wrath IV: 4,000 damage in a single match. The 20 bomb is Legend's Wake: 20 kills in a single match. Both are earned per legend, so a 4K on Wraith doesn't show on Octane. The lower Wrath tiers unlock at 2,000, 2,500 and 3,000 damage. Normal Unranked and Ranked matches count, while Bot Royale Evolved and private matches don't. EA's help pages don't list the thresholds, so those figures come from secondary sources.
Key takeaways
  • 4K = Legend's Wrath IV (4,000 damage) and 20 bomb = Legend's Wake (20 kills), each in one match.
  • Per legend: every badge has to be earned again on each legend you want it on.
  • Bot Royale Evolved and private matches don't progress badges, according to EA.
  • In ranked, kills after your eighth are worth half the RP, so a badge hunt and a climb pull in different directions.
  • EA's rules name paid "badge boosting" as unauthorized. Know the risk before you buy one.

What the 4K and 20-bomb badges are

Badges are the emblems on a legend's banner. The community wiki splits them into account badges, which can go on any legend, and legend badges, which "need to be earned separately for each legend". The two most sought-after legend badges are:

  • Legend's Wrath: damage dealt in a single match, in four tiers. Tier IV, 4,000 damage, is the badge players call the 4K.
  • Legend's Wake: 20 kills in a single match, known as the 20 bomb.

Where the numbers come from. EA Help has no article on badges, and EA doesn't publish badge requirements on its website. The thresholds on this page are the ones two third-party Apex service pages list (read on 1 November 2026). They agree with each other and with the figures our own badge services use, but they are secondary sources, not EA. If you want to be certain, check the badge's description in the banner menu in game.

Legend's Wrath I to IV: the damage tiers

All damage has to come in the same match. As the secondary sources list them:

BadgeNeeds (one match)Step from the tier below
Legend's Wrath I2,000 damage+2,000
Legend's Wrath II2,500 damage+500
Legend's Wrath III3,000 damage+500
Legend's Wrath IV (the 4K)4,000 damage+1,000
Legend's Wake (the 20 bomb)20 killsNo tiers listed

The last step is the steep one. Wrath III to IV needs 1,000 more damage, twice either step before it, so a match that would be a proud 3K is only three-quarters of a 4K. Wrath I already asks for 2,000 damage, half of the 4K, before the first badge appears.

The Apex Legends 4K and 20-kill badges: a damage bar from 0 to 4,000 with notches at 2,000 (Wrath I), 2,500 (Wrath II), 3,000 (Wrath III) and 4,000 (Wrath IV, the 4K); a counter of 20 kills for Legend's Wake, the 20 bomb; a mode grid where Ranked and Unranked count and Bot Royale Evolved and private matches do not; and a note that each badge is earned per legend and that kills after the eighth are worth half the RP in ranked
Four damage tiers, one kill badge. The thresholds come from secondary sources, not EA; the mode rules come from EA Help.Graphic: BoostPirate

Per legend: why you earn every badge again

A 4K belongs to the legend you played. Earn it on Wraith and it shows on Wraith's banner; Octane needs his own. With 28 legends in the game, a complete set would mean 28 separate 4Ks and 28 separate 20 bombs, which is why most players chase both badges on their main first.

The legends most players use are the obvious candidates. These eight had the highest pick rates across all players and modes on apexlegendsstatus, a community site, when we read it:

  • Pathfinder portraitPathfinder
  • Loba portraitLoba
  • Octane portraitOctane
  • Mad Maggie portraitMad Maggie
  • Wraith portraitWraith
  • Bangalore portraitBangalore
  • Fuse portraitFuse
  • Axle portraitAxle
The eight most-picked Apex legends across all players and modes (apexlegendsstatus, community data, read 1 November 2026): Pathfinder, Loba, Octane, Mad Maggie, Wraith, Bangalore, Fuse and Axle. Each needs its own 4K and its own 20 bomb. Game images © Electronic Arts Inc. · Respawn Entertainment

The same rule shapes our badge services: you pick the legends, up to 5 in one order, and pay per legend, one badge each.

Three tall Apex Legends portrait cards over blurred key art: Bangalore in her brown jacket with a rifle and grenades on her chest, Fuse with his grey moustache, gold arm and a launcher on his shoulder, and Horizon in her green space suit with goggles on her head
Three banners, three separate badges. A 4K on Bangalore says nothing about Fuse or Horizon: each legend earns Legend's Wrath and Legend's Wake on its own. Game images © Electronic Arts Inc. · Respawn Entertainment

Which modes count

EA documents two modes where badges don't progress. For the rest it says nothing, so check your badge progress after a match before you plan a hunt around another mode.

ModeBadges progress?What EA says
Ranked (battle royale)YesA normal match; ranked scoring applies (see below).
Unranked (battle royale)YesA normal match, matched by its own hidden skill rating.
Bot Royale EvolvedNo"You can't progress badges or stats".
Private MatchNoIt "doesn't earn you XP or other progression".
Other and limited-time modesNot documentedEA doesn't say; check after a match.

Ranked or pubs? What the RP rules mean for a badge hunt

Badges count in both, but ranked scoring doesn't reward the way a 20 bomb is played. EA's ranked rules:

  • Every match costs RP to enter, from 0 in Rookie to 90 in Master, and you only get it back by finishing in the top half.
  • "The higher you place, the more each kill is worth." An early, kill-heavy exit pays less per kill than a late one.
  • "If you have more than eight kills, the value of each kill, assist, and participation you make is halved." In a ranked 20 bomb, twelve of the twenty kills count at half value.

Unranked isn't skill-free either: EA uses your Unranked Trios MMR as your ranked MMR when you first play ranked, so pubs run on a hidden skill rating of their own. From Season 31 (3 November 2026) there is one more ranked catch: matches with Diamond or higher players use legend bans, so the legend you want the badge on can be banned before the match starts. Our view: hunt badges in Unranked and climb in Ranked. If a ranked match turns into a 4K on its own, enjoy it, but don't give up placement to chase one.

How players hunt a 4K or a 20 bomb

These are our Master+ boosters' habits, not rules or data:

  1. Hunt on the legend you want it on.

    A badge belongs to one legend. Pick the one you play most, so the badge shows where you'll see it.

  2. Land where the fights are.

    Damage comes from fights, and the early game has the most squads alive. A quiet drop leaves fewer enemies to reach 4,000 against.

  3. Collect many fights, not one big one.

    A 4K is usually built across several fights in one match. Reset shields, loot the boxes and move to the next fight.

  4. Time your third parties.

    A fight that's already running gives you weakened squads to finish, which is where many 20 bombs come from.

  5. Stay alive.

    A death at 2,500 damage ends the attempt. Late-game fights still count, so surviving is part of the hunt.

Badge services and EA's rules

EA's rules page is direct about paid badges. It names "all account leveling or item acquisition (badge boosting)" among the things it forbids, says "All Apex Legends account transactions with third-party sellers are unsafe and unauthorized by EA", and warns "If you keep breaking the rules, we may close your EA Account." A badge order means someone else plays your account, so treat the risk as real and read the Risk Disclosure and is Apex Legends boosting safe? first. Coaching is the option that stays fully inside the rules.

Our badge orders are played by Master+ boosters on PC, appear-offline with a VPN to your region, and post a clip or screenshot of each badge match in the order chat. One legend's 4K is $8.70 and one legend's 20 bomb $8.70 today, and an hour of coaching $16.90, priced by the same engine as checkout. Apex Legends boosting opens soon: get the launch alert on the hub.

Apex Legends boosting opens soon. Get the launch alert on the Apex Legends page. The service pages already show live prices for the 4K badge (from $8.70 a legend) and the 20 kill badge.
Sources
Free: Apex RP Calculator Your RP and target rank in — the RP to go, the matches and days at your own average net RP, the entry cost of every tier on the way, and our booster's estimate for the same climb.

All free tools: calculators, percentiles & season countdowns →

FAQ

Common questions

What is the 4K badge in Apex Legends?
Legend's Wrath IV: 4,000 damage in a single match with one legend. The lower Wrath tiers need 2,000, 2,500 and 3,000 damage. EA's help pages do not list these thresholds; the figures come from secondary sources that agree with each other.
What is a 20 bomb in Apex?
Legend's Wake: 20 kills in a single match with one legend. Like the 4K, it has to be earned separately on every legend you want it on.
Can you get badges in Bot Royale or a private match?
No. EA says Bot Royale Evolved does not progress badges or stats, and private matches earn no progression. Normal Unranked and Ranked matches count.
Is it easier to get a 4K in ranked or in pubs?
Badges count in both. In ranked every match costs RP to enter and every kill after your eighth is worth half, so badge hunting and climbing pull in different directions. Many players hunt in Unranked for that reason.

Ready to climb?

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Apex Legends is a trademark of Electronic Arts Inc. BoostPirate isn't affiliated with or endorsed by Electronic Arts or Respawn Entertainment. Game images © Electronic Arts Inc. · Respawn Entertainment.