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VALORANT · Map guide · Sunset

VALORANT Sunset Guide (2026): Callouts, Market Door, Attack, Defence

Sunset in VALORANT's Act VI pool: every in-game callout on a route map, the Market door, Mid control, attack plans for A and B, defence setups after the 9.08 B-site rework, the agents pros picked at Champions 2026 and the mistakes that cost rounds.

Updated 2026-11-08 · 12 min read · by the BoostPirate crew
  • Released 29 Aug 2023 (7.04)
  • Back in the pool since 13.00
  • B site reworked in 9.08
  • Market door: 500 HP
Map guide · Sunset · Los Angeles

Three lines across the city. Mid is the interchange.

Sunset is VALORANT's traditional three-lane map: no teleporters, no ziplines — just A, Mid and B, a door between Mid and B Market, and a Mid that decides most rounds.

Route map of Sunset Sunset's 17 in-game callout markers drawn as stations on a transit map. Attackers start at the bottom, defenders at the top. The A line runs from Attacker Spawn through A Lobby and A Main to A Site, with A Elbow as a branch. The Mid line runs through Mid Bottom, Mid Courtyard and Mid Top to A Link, with Mid Tiles leading to A Lobby. The B line runs through B Lobby and B Main to B Site, and a gate marks the Market door between Mid Courtyard and B Market. Defender routes run from Defender Spawn to A Alley, A Link, Mid Top and B Boba. Market door B Boba 1 Mid Tiles 2 B Market 3 B B Site 4 B Main 5 B Lobby 6 Mid Bottom 7 Mid Courtyard 8 A Lobby 9 A Main 10 A Link 11 A A Site 12 A Elbow 13 A Alley 14 Defender Spawn 15 Mid Top 16 Attacker Spawn 17
Route map, not to scale: stations sit where the game's own callout labels are; lines are simplified routes taken from the published layout descriptions, not every doorway.
  1. 1B Boba
  2. 2Mid Tiles
  3. 3B Market
  4. 4B Site
  5. 5B Main
  6. 6B Lobby
  7. 7Mid Bottom
  8. 8Mid Courtyard
  9. 9A Lobby
  10. 10A Main
  11. 11A Link
  12. 12A Site
  13. 13A Elbow
  14. 14A Alley
  15. 15Defender Spawn
  16. 16Mid Top
  17. 17Attacker Spawn

Stations: the game's map data (valorant-api.com, read 8 November 2026). Routes: published layout descriptions (ProSettings, the VALORANT wiki). Door: the VALORANT wiki. Picks and sides: vlr.gg, VALORANT Champions 2026.

Sunset is the most "normal" map in the current pool, and that's exactly why it punishes sloppy play. There's no teleporter, no zipline and no wall that drops from the sky — just three lanes, two sites and a Mid that both teams fight over from the first second. Riot released it in August 2023, reworked its B site in 2024, rested it for the first half of 2026 and brought it back with patch 13.00 in June. At Champions 2026 it was the third-most-picked map. This guide covers the layout and all of the game's callouts, the Market door, how to win Mid, attack plans for A and B, how to defend after the B-site rework, the agents the pros picked, and the mistakes that lose Sunset rounds in ranked.

Short answer: Sunset is a three-lane, two-site map in Boyle Heights, Los Angeles. Its one mechanic is the Market door between Mid Courtyard and B Market: a switch on the Market side opens and closes it, and when it's shut it stops bullets until it's destroyed (it has 500 HP, and a broken door stays open for the round). Take or deny Mid first — it leads to A Link and, through the door, to B. Play a smoke-heavy controller: at Champions 2026 every team composition on Sunset ran Omen. Rounds split almost evenly — 51% attack, 49% defence.
Key takeaways
  • Three lanes, no gimmicks: Riot calls Sunset a "traditional three lane map" — fundamentals win it.
  • The Market door is a switch and a wall: it blocks bullets while shut, but 500 HP of damage breaks it open for the round.
  • Mid connects to both sites: Mid Top reaches A Link; Courtyard reaches B Market through the door.
  • B was rebuilt for defenders in 9.08: Riot removed the B Main pivot box that made post-plants too strong.
  • Omen was in 100% of pro comps on Sunset at Champions 2026; Neon, Fade and Chamber followed.
  • Back since 13.00 after resting from 12.00 — many ranked players still have fewer games on it than on the rest of the pool.

Sunset's layout

Riot's map page sets the scene: "A disaster at a local kingdom facility threatens to engulf the whole neighborhood. Stop at your favorite food truck then fight across the city in this traditional three lane map." The VALORANT wiki places it in Boyle Heights, a neighbourhood of Los Angeles, where a sinkhole has opened in front of the Kingdom facility. The patch 7.04 notes that introduced it on 29 August 2023 describe the same thing in game terms: three lanes and two sites.

On the route map above, attackers start at the bottom and defenders at the top. The A line runs from attacker spawn through A Lobby and A Main to A Site, with A Elbow as a side passage. The Mid line climbs through Mid Bottom and Mid Courtyard to Mid Top, which connects to A Link; Mid Tiles feeds A Lobby. The B line runs through B Lobby and B Main onto B Site, and the door connects Courtyard to B Market, the room beside B. Defenders reach A through A Alley and A Link, Mid through Top, and B through B Boba. Sunset's designer Lansford told ProSettings at launch that Mid "is fairly difficult to control" and "generally good for rifle ranges", and that's still the best one-line summary of the map.

Every Sunset callout

The 17 callout markers below are the ones the game shows on your minimap. Learn these first; they're the words your solo-queue teammates will use.

A side

A Lobby
Attacker staging area for A, fed by Mid Tiles.
A Main
The attackers' main way onto A.
A Elbow
The side passage from Main onto the site.
A Site
Compact plant zone with cubbies and narrow walkways.
A Link
Connects A Site with Mid Top.
A Alley
The defenders' direct route from spawn to A.

Mid

Mid Bottom
The attackers' end of Mid.
Mid Tiles
Attacker-side Mid that leads into A Lobby.
Mid Courtyard
The open centre; the Market door is on its B side.
Mid Top
The defenders' end of Mid, joined to A Link.

B side

B Lobby
Attacker staging area for B.
B Main
The attackers' way onto B; narrowed in 9.08.
B Site
Plant zone around a central pillar.
B Market
The room between the door and the site.
B Boba
The defenders' route onto B, also open to Market.

The Market door

Where
Between Mid Courtyard and B Market
Switch
On the Market side — opens and closes it
Closed
Blocks bullets and vision
Health
500 HP — broken, it stays open for the round

The door is Sunset's only moving part, and in practice it favours whoever holds Market, because the switch is on the Market side. With the door shut, attackers in Courtyard can't see or shoot into Market, so a defender can hold B from Market without worrying about Mid. With it open, there's a straight line from Mid into the side of B — which is both a fast rotation for defenders and a second entrance for attackers.

Two habits from BoostPirate's coaching: listen for the door, because it opening or closing tells you someone is in Market; and don't spray at a shut door hoping to break it in the middle of a fight — 500 HP is several magazines, and the noise tells everyone where you are. If your plan needs the door open, break it early in the round with a full team ready, or take Market from B Main instead.

Winning Mid

Every Sunset plan starts in Mid. Mid Top touches A Link, and Courtyard touches B Market through the door, so whoever controls Mid chooses where the round goes. On attack, BoostPirate's default is two players into Mid Bottom with a smoke on Top, an Initiator clearing Courtyard, and a decision at around 35 seconds: if Courtyard is yours, A Link and the door are both threats, and defenders have to respect both sites. On defence, one player holds Mid from Top with a teammate who can rotate — never two players dying in Courtyard in the first 20 seconds. A smoke or a Sentinel's trip on Top lets one player watch Mid and still reach A Link in time.

The pros' composition tells the same story: Omen in every team, plus Fade (71%) for information and Neon (79%) for fast entries through Mid. Omen's two smokes and teleports let one player own Mid's sightlines without standing in them.

Omen, the VALORANT controller, a hooded shadowy figure with glowing blue eyes and smoky purple hands, against a dark violet background
Omen was in every pro composition on Sunset. At VALORANT Champions 2026 all 24 team compositions on the map ran him, according to vlr.gg's agent table — two smokes a round for Mid and the sites, and teleports for repositioning.Image: Riot Games

Attacking on Sunset

Starting plans for a ranked team — BoostPirate's defaults, not set plays.

Hitting A

  1. 0–25 sMid first

    Two in Mid Bottom and Tiles, two in A Lobby, one holding B Lobby for noise and the flank.

  2. 25–50 sTake Mid Top for A Link

    If Mid falls, A Link becomes a second entry. If it doesn't, hit A from Main and Elbow together.

  3. On the hitSmoke Alley and Link

    A is compact with cubbies and narrow walkways — clear them with utility, not with your face. Smoke the defenders' Alley and Link routes.

  4. Post-plantPlay from Main, Elbow and Link

    Three angles on the Spike from three directions make the retake guess.

Hitting B

  1. 0–25 sShow Mid, gather in B Lobby

    Make Courtyard noise so the Market player stays near the door.

  2. 25–50 sDecide on the door

    With Courtyard won, you can threaten Market through the door; without it, go through B Main.

  3. On the hitSmoke Boba and Market

    Those are the defenders' ways in. Flash the pillar, clear the back of the site and the stairs before you plant.

  4. Post-plantRespect the 9.08 changes

    Riot removed the B Main pivot box because post-plants were too strong — play the Spike from Main and Market with utility, not from one box.

Defending on Sunset

Patch 9.08 on 22 October 2024 rebuilt B for exactly this side of the round: Riot said it was updating Sunset's B site "to address defensibility, post plant, and provide more ways to play on site". Coverage of the patch lists a smaller B Main doorway, a new cubby on the central pillar, a box moved away from the back wall, altered stairs with a new ledge, and a resized Mid centre structure. BoostPirate's standard ranked setup:

A — two players

One close (the cubbies make close angles strong), one from Alley or Link who can fall back. Utility on Main and Elbow; A is compact, so a molly or a trip covers a lot of it.

Mid — one player

Hold from Top with a smoke for cover. Your job is to see the first attacker in Courtyard and call it — then fall back toward A Link or Market.

B — two players

One on B Main, one in Market or Boba. Use the door: closed, it protects Market from Mid; opened at the right moment, it's your fastest rotation.

Patch 13.00 brought Sunset back with buffs that suit these holds: Killjoy's Turret fires 50% faster, Cypher's Trapwire arms in .7 seconds, and Sentinel tools in general got stronger. Both of Sunset's sites touch Mid, so a retake can come from more than one side — plan the route before the plant: A through Alley and Link, B through Boba and Market.

The best agents for Sunset

The clearest evidence is what the best teams played. At VALORANT Champions 2026 in Shanghai Sunset was played 12 times; these are the shares of team compositions that ran each agent, from vlr.gg's event table:

Omen agent iconOmen100%
Neon agent iconNeon79%
Fade agent iconFade71%
Chamber agent iconChamber67%
Sage agent iconSage33%
Cypher agent iconCypher33%
Yoru agent iconYoru29%
Sova agent iconSova25%

VALORANT Champions 2026 (24 September – 18 October 2026), 12 Sunset maps, vlr.gg agent table. Pro compositions follow that patch's meta; ranked lobbies differ.

The shape is classic: Omen to smoke Mid and the sites, a fast Duelist (Neon), an Initiator for information (Fade), and a Sentinel (Chamber, or Sage and Cypher at 33% each). For ranked, BoostPirate's advice is to copy the roles rather than the exact agents: one controller who can smoke Mid twice, one Initiator, and one Sentinel who anchors B. Our initiator guide and sentinel guide cover how each role plays its part.

Fade, the VALORANT initiator, with a long dark braid and a black coat, glowing ink-like tendrils around her hands against a dark background
Fade gave Sunset teams their information. She was in 71% of team compositions on the map at Champions 2026 — her reveals clear Courtyard and the sites' cubbies before anyone has to peek.Image: Riot Games

Sunset's history

Sunset has had a busier life than most maps. Riot released it in patch 7.04 on 29 August 2023 with a week of Sunset Only Swiftplay, and it joined the Competitive rotation in the next patch, 7.05. Fourteen months later, patch 9.08 (22 October 2024) rebuilt the B site because post-plants there were too strong and defenders had too few ways to play it. Patch 12.00 took Sunset out of the Competitive pool on 6 January 2026, when the reworked Breeze came back, and patch 13.00 brought it back on 23 June 2026 together with the brand-new Summit. It has stayed in every pool since, including the Act VI pool set by patch 13.08.

Sunset from 2023 to 2026: released in patch 7.04 on 29 August 2023 with a one-week Sunset Only Swiftplay queue; joined Competitive in patch 7.05; B site rework in patch 9.08 on 22 October 2024 removed the B Main pivot box and changed B Main, the back of B site, Boba and Mid Courtyard; left the Competitive pool in 12.00 on 6 January 2026; returned in 13.00 on 23 June 2026. The Market door between Mid Courtyard and B Market has a switch on the Market side and 500 HP. At Champions 2026 attackers won 51 percent of Sunset rounds.
Sunset, 2023 to today. The release, the B rework, the six months out of the pool and the return — plus the door's rules.Graphic: BoostPirate

The mistakes that lose Sunset rounds

Don't
  • Send two players to die in Courtyard in the first 20 seconds — on either side.
  • Spray a closed Market door mid-fight; it has 500 HP and the noise gives you away.
  • Forget the door is open: it's a sightline from Mid into the side of B.
  • Plant B and sit next to the Spike — the pivot box you remember is gone since 9.08.
  • Walk onto A without clearing the cubbies; A punishes rushed swings.
Do
  • Decide Mid by about 35 seconds and commit to what it tells you.
  • Call every door sound: "Door open", "Door shut", "Door broken".
  • Smoke Mid Top on attack and play it from cover on defence.
  • Hold A Link whenever your team plays A — it's the Mid team's way in.
  • Plan the retake route before the plant: Alley and Link for A, Boba and Market for B.

Getting back up to speed on Sunset

Sunset spent nearly six months outside the pool, so many players lost their feel for it. BoostPirate's short routine:

  1. Walk the three lines in a custom game and say every callout from the route map aloud.
  2. Open and break the door once. Hear what it sounds like from Courtyard, Market and B Site.
  3. Play two Deathmatches on Sunset to relearn Mid's rifle ranges.
  4. Learn one smoke set for Mid Top and one per site for your controller.
  5. Check your Map Rating and read our attacking or defending guide for your weaker side.
Rusty on Sunset since it came back? A 1-on-1 coaching session builds your Mid plan and site setups, and ranked net wins keep your RR moving while you relearn it.
Sources
Free: VALORANT RR Calculator Your rank, RR, RR per win and loss and win rate in — the RR, net wins, games and days to your target rank, and the live booster quote.

All free tools: calculators, percentiles & season countdowns →

FAQ

Common questions

What are the callouts on Sunset?
The game's own markers name A Lobby, Main, Elbow, Site, Link and Alley; Mid Tiles, Bottom, Courtyard and Top; and B Lobby, Main, Site, Market and Boba, plus both spawns. Boba is the defender-side path onto B and Market is the room between Mid Courtyard and B Site.
How does the door on Sunset work?
A mechanical door separates B Market from Mid Courtyard. A switch on the Market side opens and closes it; while closed it blocks bullets, but it has 500 HP, and once destroyed it stays open for the rest of the round.
What are the best agents for Sunset?
At VALORANT Champions 2026 every team composition on Sunset ran Omen, and Neon (79%), Fade (71%) and Chamber (67%) were the next most picked, according to vlr.gg's agent table. In ranked, BoostPirate suggests Omen or another controller for Mid, one Initiator and a Sentinel for B.
What changed on Sunset's B site?
Patch 9.08 on 22 October 2024 reworked B to help defenders and post-plants: Riot removed the B Main pivot box, which it said added too much post-plant pressure, and changed B Main, the back of the site, Boba and Mid Courtyard.
Is Sunset in the VALORANT map pool right now?
Yes. Sunset left Competitive in patch 12.00 on 6 January 2026 and came back with patch 13.00 on 23 June 2026. It is in the Act VI pool after patch 13.08 with Abyss, Bind, Corrode, Haven, Lotus and Summit.

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