- Talents start at level 10
- Medal talents at 11, 16, 21, 31 points
- Dual spec unlocks at level 40
- Training 1–60: 206–207 gold
Primary spec — your talents from level 10. Gold rings mark the one-point medal talents at 11, 16, 21 and 31 points in a tree.
Secondary spec — opens with dual spec at level 40. Two saved builds, swapped at will outside combat; the respec fee applies only to changes inside one spec.
Illustration of the window Blizzard showed in its class deep dives — not a real tree. The 16-point medal row is new in Forever.
Forever kept the Classic talent window — three trees per class, points from level 10 — and changed almost everything inside it. Each tree gained a new one-point milestone at 16 points, several talents that used to be raid taxes became baseline spells, and dual specialization arrives at level 40. This guide explains the whole system: when points start and how many you get, the gold-medal tiers, what moved at launch, dual spec, respec fees and what training costs from 1 to 60. Facts are from Blizzard's class deep dives and the dev notes up to 3 November; where Blizzard hasn't published something — the dual spec price, the respec floor — we say so. Checked 8 November 2026.
- Same number of rows, new medal tier at 16 points — four medal talents per tree.
- Change talents at a class trainer in a major city, Legacy talents included.
- 51 points show in Blizzard's own talent-window screenshots; Blizzard hasn't stated the total.
- Legacy's Talented moves your first point earlier — level 9, or 5 at full ranks.
- Build after 10 November if you play Affliction, Enhancement or a pet tank: tuning lands then.
How talents work in Forever
Blizzard's Hunter & Druid deep dive describes the frame: talents start at level 10, the trees keep "the same number of rows", and the one-point milestone talents — the ones with the gold border, which players call gold medals — sit at 11, 21 and 31 points, with a new 16-point milestone. Every class got reworked trees, new baseline abilities and new talents; Blizzard doesn't mention runes or engravings in any Forever post we found.
The window itself, in Blizzard's screenshots, has a Primary and a Secondary tab, a search field, an "Unspent Talents" counter and an Apply Changes button, so you plan the whole build before committing. You change talents — and your Legacy talents — at a class trainer in a major city, per the Mage & Shaman deep dive.
How many points, and when
Blizzard has not written down a total. The talent-window screenshots in its class deep dives show 51 unspent talent points, which matches Classic's one point per level from 10 to 60. If that holds, the medal tiers land at predictable levels:
| Character level | Points spent (one per level) | What opens |
|---|---|---|
| 10 | 1 | First talent point |
| 20 | 11 | First gold-medal talent in one tree |
| 25 | 16 | The new 16-point medal |
| 30 | 21 | 21-point medal |
| 40 | 31 | 31-point capstone — and dual spec |
| 60 | 51 | Full build |
The levels in that table are our arithmetic, not a Blizzard table. The Legacy system shifts them on any account with points to spend: the Adventure perk Talented (five ranks) starts talents at level 9, or at level 5 with every rank, per Warcraft Tavern; Wowhead's Retribution guide describes it as talent points from level 5. Wowhead's Arcane guide adds that Talented also lowers the training level of Arcane Blast. Our Legacy guide covers the perk trees.
The gold-medal tiers: 11, 16, 21, 31
Each medal is a one-point talent that changes how a spec plays. Here are the ones Blizzard named in its class posts, with the moves from the launch notes applied. It's not complete — Blizzard didn't name every tree's medals — but it shows the pattern: 11 adds a new button, 16 is the mid-tree signature, 21 a utility or cooldown, 31 the capstone.
- Arcane BlastMage · Arcane
- Ice LanceMage · Frost
- Water ShieldShaman · Restoration
- Lone WolfHunter · +20% damage without a pet
- SwiftmendDruid · Restoration
- Insect SwarmDruid · Balance
- StormstrikeShaman · Enhancement
- Mana TideShaman · Restoration
- Missile BarrageMage · Arcane
- Ice BlockMage · Frost
- Vampiric EmbracePriest · Shadow
- Soul WardingPriest · Discipline
- Summon HawkHunter
- Spearing StrikeWarrior · Arms
- Raging BlowsWarrior · Fury
- VanguardWarrior · Protection
- Cold SnapMage · Frost
- EarthboundShaman · Elemental
- Spirit WeaponsShaman · Enhancement
- PenancePriest · Discipline
- Bane of HavocWarlock
- Wild GrowthDruid · Restoration
- RiptideShaman · Restoration
- Elemental MasteryShaman · Elemental
- Rage of the FarseerShaman · Enhancement
- Prayer of MendingPriest · Holy
- WrackWarlock · Affliction
- Demonic PactWarlock · Demonology
- IncinerateWarlock · Destruction
- Sniper ShotHunter
- Unsealed WrathPaladin · Retribution
Tier placements come from Blizzard's deep dives (September–October) and the 3 November notes — for example, Elemental Mastery came back as Elemental's 31-point talent on 16 October and Stormstrike moved down to 16 points. Wowhead's launch talent calculator has every tree as it shipped.
Old talents that are now baseline
Blizzard's BlizzCon deep dive says talents that "gave key class buffs" are now baseline, naming Divine Spirit, Blessing of Kings and Improved Mark of the Wild. The class posts add more former talents and new spells that every player of the class now trains:
That frees points that used to be mandatory for raid buffs. It also means old Classic talent builds don't translate: a build that spends points on a talent that is now baseline is wasting them.
What moved or vanished at launch
Blizzard's class deep dives were written for the beta, and the 3 November dev notes changed a lot of them. If a guide was written in September or early October, check it against this list.
Wowhead also reported "massive talent tree changes" to Druids and Paladins about 1 November. Paladin is covered in our Paladin guide and Druid in the Druid guide.
Dual spec at level 40
Every Blizzard class deep dive says the same thing: Dual Specialization unlocks at level 40. You buy it from your class trainer, and then the Secondary tab in the talent window becomes a second full build. Warcraft Wiki adds that you can swap freely outside combat and outside battlegrounds.
The obvious pairs: a damage spec for questing and a healer or tank spec for dungeons. Groups in Forever form through a listing-based Group Finder, so a second role makes you much easier to pick up. Our healer and tank guides cover those roles.
Respec costs
Changing talents inside a spec still costs a fee. The sources disagree on the floor, so here is what each says:
- Warcraft Wiki: the respec fee applies within a spec and "slowly drop[s]" back to 1 gold.
- Blizzard beta dev notes (24 Sep): "if you have not recently changed your talents, the cost is now 1 silver to re-spec", rising with use and decaying back after an hour — explicitly a temporary beta setting.
- Legacy talents (8 Oct notes): the lowest Legacy respec cost is 1 silver, and the cost falls by one step per hour.
In practice: use dual spec instead of respeccing back and forth, plan builds in a calculator before you visit the trainer, and check the trainer's quoted price before you commit.
Training costs: what your class costs to 60
Kaivax's 3 November notes give one number for every class: training all class abilities from 1 to 60 costs 206–207 gold. Warlock trainer costs were reduced by the expected price of the pet Grimoires so Warlocks land in the same range. The other gold you'll spend on your class along the way:
Riding isn't a talent cost, but it lands on the same level as dual spec, which is why level 40 is the expensive one. Blizzard has published none of the riding numbers; they come from Warcraft Tavern's guide.
Leveling builds: what the guides say
No reputable site has a Forever leveling tier list. What exists is per-spec advice, and it is worth knowing because Forever changed which trees level well:
Wowhead recommends deep Protection for most players — "that changes in Forever" — and says Arms and Fury players may level as Prot for the first 35–40 levels.
"One of the smoother and easiest classes to level": Benediction, Improved Judgement, Seal of Command, Conviction and 2H Spec early, then Vengeance and Unsealed Wrath.
Feral with points in the Restoration subtree; Cat for single mobs, Bear for groups, Dire Bear at 40 as the big upgrade.
Arcane for low-effort questing; Frost for brand-new players.
Those are Wowhead's leveling guides, dated 4–6 November. For the classes in this batch, see the Shaman, Mage, Warlock and Warrior guides.
Talents and your role
Several talents exist to make a role work in Forever's rules, and they are easy to skip if you're copying an old build:
The reason threat talents matter more: Blessing of Salvation was removed, and tanks got bigger threat bonuses to compensate — Defensive Stance 80%, Bear 115%, Righteous Fury +33% to all threat.
What changes on 10 November
Kaivax's 3 November notes say no big tuning is planned before raids open except for bugs and serious outliers. On 6 November Blizzard listed the outliers it is fixing on 10 November 2026:
- Build in the launch calculator first, then visit the trainer once.
- Use dual spec for role swaps instead of paying respec fees.
- Skip talents that are now baseline when copying a Classic build.
- Check medal talents against the 3 November notes, not BlizzCon posts.
- Re-read your class notes after 10 November.
- Blizzard — Class Deep Dives: Hunter & Druid (≤2 Oct 2026: talents from 10, rows, 11/16/21/31 medals) · BlizzCon Deep Dive recap (~12 Sep: baseline buff talents, medals, threat) · Class Deep Dives: Mage & Shaman (~10 Oct: change talents at a city trainer, Shaman and Mage medals) · Class Deep Dives: Priest & Warrior (≤2 Oct: dual spec at 40, Priest and Warrior talents) · Class Deep Dives: Rogue & Warlock (7 Oct)
- Blizzard forums (Kaivax) — Beta development notes (24 Sep: beta respec cost) · 8 Oct (Legacy respec) · 16 Oct (Elemental Mastery, threat talents) · 3 Nov (training 206–207 g, launch talent moves, threat) · Class Tuning Incoming – November 10 (6 Nov)
- Warcraft Wiki — Forever (read 8 Nov: dual spec price and swapping, respec decay — not confirmed by Blizzard) · Warcraft Tavern — Legacy (Talented) · Riding (riding costs)
- Wowhead — Talent calculator (updated for launch, ~4 Nov) · Druid and Paladin talent changes (~1 Nov) · leveling guides: Protection Warrior (6 Nov), Retribution (4 Nov), Feral (6 Nov), Arcane (6 Nov)
- Checked 8 November 2026. The 51-point total is read from Blizzard's talent-window screenshots, not a Blizzard statement.
All free tools: calculators, percentiles & season countdowns →
Common questions
When do you get talents in WoW Forever?
What are gold-medal talents in WoW Forever?
How much does dual spec cost in WoW Forever?
How much does a respec cost in WoW Forever?
How much gold does class training cost in WoW Forever?
How many talent points do you get in WoW Forever?
Ready to climb?
Forever Leveling
Reach 40 for dual spec and 60 for the full tree without the grind.
Class Quests
The class quests that unlock spells your build relies on, done for you.
Hourly Booster
A pro on your character by the hour — gold, quests or a dungeon list.
More World of Warcraft guides
All World of Warcraft guides →
World of Warcraft and all related assets are © Blizzard Entertainment; game images from Blizzard's official World of Warcraft news posts. BoostPirate isn't endorsed by Blizzard.










