- Immortal from about 5,620
- 4 regional leaderboards
- Immortal Draft above 8,500
- 8,500 = top 0.5% (Valve)
Immortal is where the Dota 2 ladder stops counting stars. Above it sit four regional leaderboards, and above 8,500 MMR the ranked rules themselves change: an official name, solo queue only, and games that vanish from public match history. Valve has moved that line twice in two years, so older guides are often wrong. This one sets out the top of the ladder as it stands on 2 November 2026, with every date and number tied to Valve's own posts, and the community figures labelled as such.
- Immortal starts at about 5,620 MMR (community figure; it was also Valve's Immortal Draft minimum until May 2023).
- Four leaderboards, refreshed about every hour, by Valve's own feed when we read it on 1 November 2026.
- 8,500+ means Immortal Draft every game, a permanent official name and solo ranked only.
- Those games are hidden from public match history and Valve's Web APIs, so Dotabuff, OpenDota and STRATZ don't get them.
- Valve put 6,500 MMR at roughly the top 1.5 % and 8,500 at the top 0.5 % (March 2025).
What Immortal is
Immortal is the eighth and last medal, directly above
Divine 5. It has no stars: the climb ends on step 36 of the ladder,
and from there the leaderboard place does the talking. Valve doesn't publish the MMR where Immortal starts. The community figure is
about 5,620, and it has unusual backing: until patch 7.33c (13 May 2023) Valve's own minimum for Immortal Draft was 5,620, when it
"raised the minimum MMR to be eligible for Immortal Draft from 5620 to 6500".
The last medal below it is also the longest. Divine stars are about 200 MMR each by community figures, against 154 lower down, so:
| From | MMR to Immortal (community) | Net wins at ±25 | Games at a 55 % win rate |
|---|---|---|---|
| 200 | 8 | about 80 | |
| 600 | 24 | about 240 | |
| 1,000 | 40 | about 400 | |
| 1,770 | 71 | about 710 |
Arithmetic on community thresholds and Valve's ±25 for players with high Rank Confidence (patch 7.33c). Real gains move with team ratings.
The four regional leaderboards
Valve runs a leaderboard for each of four divisions: Americas, Europe, Southeast Asia and China. Once you're high enough on yours, your place number appears on your Immortal medal for everyone to see. The boards update often. When we read Valve's leaderboard feed for Europe, it was posted at 1 November 2026, 15:13 UTC and named its next update for 16:13 UTC: about once an hour.
Two things we could not confirm, so we don't state them: how many places each board lists (the feed we read was cut off), and exactly how the game assigns you to a board if you queue several matchmaking regions (you can pick up to three). Check the leaderboard page in the client for your own place.
Immortal Draft: from 5,620 to 8,500
Immortal Draft is a separate set of ranked rules for the very top, and the MMR where it starts has climbed twice:
| When | Immortal Draft from | What Valve said |
|---|---|---|
| Until 13 May 2023 | 5,620 MMR | Immortal Draft minimum before patch 7.33c |
| 13 May 2023 · 7.33c | 6,500 MMR | “Raised the minimum MMR to be eligible for Immortal Draft from 5620 to 6500” |
| 19 Mar 2025 | 8,500 MMR | Immortal Draft rules “if any player is above 8500 MMR”; official names required above 8,500 |
In the 19 March 2025 post Valve described the old 6,500 line as "roughly the top 1.5% of players" and the new 8,500 line as "the top 0.5% of players".
The rules above 8,500 MMR
Since 19 March 2025, crossing 8,500 changes how you play ranked, not just where you sit:
- Immortal Draft in every ranked game
Any ranked game with a player above 8,500 MMR uses Immortal Draft rules, and above 8,500 that's every game you play.
- A permanent official name
"Players who are above 8500 MMR (the top 0.5% of players) are now required to register an official name to queue for ranked." The name can't be changed and is shown in the draft.
- Solo ranked only
At 8,500+ you can't queue ranked as a party. Unranked parties are unchanged.
- Hidden matches
Immortal Draft games are kept out of public match history and aren't listed in Valve's Web APIs; only the players can get the replay. That's why they don't reach Dotabuff, OpenDota or STRATZ.
- Draft-aware MMR
Valve changed the MMR gained and lost in these games to take the draft choices into account.
Between 6,500 and 8,500
From May 2023 to March 2025, 6,500 MMR was the Immortal Draft line. Since 19 March 2025 that range plays like the rest of the ladder: a ranked game there uses Immortal Draft rules only when a player above 8,500 is in it. Below 8,500 you can still queue ranked in a party and you don't need an official name, and your games show in public match history unless one of them was played under Immortal Draft rules. Guides written before March 2025 that put Immortal Draft at 6,500 are out of date.
Partying with an Immortal
Below 8,500 an Immortal can queue ranked with friends, with conditions. Valve caps the MMR gap between party members (it doesn't publish the number, and community figures disagree), and community wikis say a party with an Immortal is rated at the Immortal's level and matched only with Immortal or Divine players. For a Legend friend that means games several medals above their own. Above 8,500 the question disappears: ranked is solo only.
The same rules are why a duo booster has to queue from an account inside those limits. The full party rules are in our ranked requirements guide.
How rare is Immortal?
Two sources give two different kinds of answer, and they shouldn't be compared like for like:
- ≈ 0.5 %above 8,500 MMR (Valve, March 2025)
- ≈ 1.5 %above 6,500 MMR (Valve, March 2025)
- 3.9 %of OpenDota-tracked accounts hold the Immortal medal
- 10.1 %of tracked accounts are Divine 1 or higher
Valve's figures are percentiles of all players at specific MMR lines. OpenDota's (read 2 November 2026, 8,768,869 accounts with a medal) count only accounts it tracks, carry no date, may include inactive accounts, and can't see 8,500+ games at all. Both agree on the point that matters: Immortal is a small slice of the player base, and the top of it is tiny. The full table is in our rank distribution guide.
Getting there, and what we don't sell
Our MMR boost runs to the Immortal medal and is priced star by star from the same engine as checkout, with Immortal boosters on every Ancient and Divine order. Divine 1 to Immortal is $92.25 today, with about 7 days of play estimated, and the last step from Divine 5 $18.45. We don't sell leaderboard places or games above 8,500 MMR: Immortal Draft is solo-queue territory with an official name attached. Dota 2 boosting isn't open for orders yet: get the launch alert on the Dota 2 page.
Know the rules first. The Steam Subscriber Agreement (updated 10 September 2026) forbids sharing your account or charging others to use it, and in December 2023 Valve game-banned accounts "shared with other users or services". Read the Risk Disclosure and is Dota 2 boosting bannable? before you order. Coaching with an Immortal player stays inside the rules.
- Climb: MMR Boost to Immortal, piloted or duo.
- Improve: 1-on-1 coaching: drafting, laning and replay review with an Immortal coach.
- Push: Ranked Wins up to Divine 5; losses don't count toward the total.
- Valve, Dota 2: 7.33c Gameplay Patch (13 May 2023: Immortal Draft minimum 5,620 → 6,500; ±25 at high Rank Confidence) · Dota 2 Update 19 March 2025 (Immortal Draft above 8,500, official names, solo ranked, hidden matches, top 1.5 % and 0.5 %) · leaderboards (Valve's leaderboard feed, Europe, posted 1 November 2026, 15:13 UTC) · Dota 2 Update 14 December 2023 · Steam Subscriber Agreement (10 September 2026)
- Community: the community MMR table (Immortal from about 5,620, 200 a star in Divine) · Liquipedia Matchmaking and Dota 2 Wiki Matchmaking (party with an Immortal) · OpenDota rank distribution (read 2 November 2026)
- Checked 2 November 2026.
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Common questions
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MMR Boost
Herald 1 to Immortal star by star, piloted or duo, in the position and heroes you pick.
1-on-1 Coaching
Sessions with an Immortal coach: laning, farm, map awareness, drafting and replay review.
Ranked Wins
Net ranked wins at your medal; a loss doesn't count toward the total.
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