- Doom Match: 8–12 players
- 18 VS 18 Bounty Annihilation
- Infinity War: 6 duo squads
- Path to Doomsday PvE: 1–4 players
From 8-player brawls to 36-player wars.
Arcade and event modes don't touch your rank, but they're where Marvel Rivals experiments — and some are the best practice tools in the game.
Modes and rules from NetEase's patch notes (Season 1 to Version 20261029). Which modes sit in the Arcade menu at any moment changes with events — the dated tiles end on the dates shown (UTC).
Quick Match and Competitive are the core of Marvel Rivals, but they're not the whole game. Around them NetEase runs a rotating set of Arcade and event modes: a free-for-all, a random-hero mode, an 18-against-18 mass battle, duels, a trait-build mode and a whole series of Avengers-themed co-op and PvP chapters called Path to Doomsday. None of them moves your rank, which is exactly why they're useful — they're low-pressure places to warm up, learn heroes and collect event rewards. This guide covers every mode NetEase's notes describe, with the rules and dates as of 8 November 2026, and how BoostPirate would use each one.
- Doom Match is the aim warm-up: 8–12 players, top 50% win, on Sanctum Sanctorum.
- Bounty Annihilation is 36 players — K'un-Lun: Shenloong Arena and, since Season 10.5, Alchemax Headquarters.
- Path to Doomsday has four chapters on record: The Avengers, Age of Ultron, Infinity War and Endgame.
- Infinity War is PvP for duos; Endgame and Age of Ultron are co-op.
- Duels have custom rules: selectable roles, mirror options, private duels while you queue.
- Leaving still counts — Arcade has a penalty tier of its own since 17 September 2026.
What Arcade is — and what it isn't
Arcade modes are unranked: no points, no placements, no hero bans. Event modes carry rewards of their own instead — Endgame's free Captain America costume comes from playing the mode — as the progression guide explains. They aren't consequence-free, though. NetEase's penalty announcement of 17 September 2026 split Quick Match off from Arcade — "Quick Match will no longer share a penalty escalation tier with Arcade Mode" — and said repeat offenders face "increasingly longer matchmaking suspensions". Leave an Arcade match too often and you'll wait to queue for anything. The Quick Match vs Competitive guide covers the two main queues.
Doom Match: the free-for-all
Doom Match arrived with Season 1 in January 2025 on the Sanctum Sanctorum map, and NetEase's description is the rule: "8-12 players will engage in battle, with the top 50% emerging victorious." There are no teams and no objective — you win by finishing in the top half of the scoreboard. That makes it the most direct aim practice in the game against real movement, and a good place to learn a Duelist's damage combo without a team relying on you. BoostPirate's advice: play it as a warm-up before Competitive, on the hero you're about to queue with, and stop after one or two games — free-for-all habits (chasing every kill, fighting alone) are the ones ranked punishes.
Clone Rumble: random heroes
Clone Rumble hands out heroes at random. NetEase's notes mention it mostly in fixes — on 17 September 2026, "players randomized as Deadpool can now switch Team-Ups" — which tells you two things: the mode assigns your hero, and team-ups still work in it. It's the mode for widening a hero pool by force. You'll play heroes you'd never pick, which is how most players find their second and third hero for the ban phase.
Bounty Annihilation: 18 VS 18
The biggest mode in the game puts 36 players on one map. It first appears in NetEase's notes as "18 VS. 18 Annihilation" in December 2025; in Season 8.5 (June 2026) NetEase added "the all-new Bounty Annihilation (18 VS.18) game mode map, K'un-Lun: Shenloong Arena", noting it was "temporarily unavailable on Xbox Series S" for performance reasons, and Season 10.5 added Alchemax Headquarters to the mode on 9 October 2026. With eighteen players a side, ultimates land on crowds and the fights never really stop — fun, and a good place to practise ultimate timing because you see so many of them. Positioning lessons don't transfer well: there's always someone flanking.
Clobberin' Club duels
The Clobberin' Club is where Marvel Rivals keeps its Duel modes. Season 7.5 (April 2026) gave it real rules: "Added a new rule for all Duel Modes: [Assign Selectable Roles]", a "Mirror Type" rule for Random mode with "Full Mirror, Role Mirror, and No Mirror" options, and the ability to "initiate Private Duels while matchmaking". In practice that means you can set up a Duelist-only 1v1, or a mirror match where both players get the same hero, and keep dueling while you wait for a ranked queue to pop. BoostPirate's favourite use: mirror duels on your main against a friend, to learn what your own hero does to you.
Path to Doomsday: the Avengers chapters
Path to Doomsday is NetEase's run of limited-time modes built around the Avengers films. Beebom's summary of the Season 10 Dev Vision says the team was focusing on "Phases 3 and 4" ahead of Avengers: Doomsday, and the chapters on record so far are:
Classic and All-Heroes difficulties; Loki boss 3,000 / 3,500 health
1–4 players, Normal or Hard, seven Avengers to pick
12 players in six duo squads race for the six Infinity Stones
Stop past Thanos; sessions in fixed windows for four weeks
The Avengers (around Season 8) had two difficulty settings: the Season 8 notes lowered the Loki boss's health from 3,500 to 3,000 in "Classic Mode" and from 4,500 to 3,500 in "All-Heroes Mode". Age of Ultron ran from 30 July to 27 August 2026 for squads of one to four, on Normal or Hard, with seven Avengers to choose from. RivalsMeta's numbers for it show how much teamwork matters in PvE:
Clear rate by squad size, Path to Doomsday - Age of Ultron: RivalsMeta, 174,613 runs by 338,816 players (<built-in method clear of dict object at 0x7dcd0ceb0d40>% overall; Normal 96%, Hard 79%). Community data, read 8 November 2026.
Avengers: Infinity War — the duo race (live)
Season 10.5's headline mode is the only PvP chapter so far. NetEase's rules: "12 players form 6 duo squads. Each round, two squads face off head-to-head", and "the first squad to collect all 6 Infinity Stones wins". It runs from 9 October to 11 December 2026. Because it's 2v2, it rewards duo synergy more than any other mode — a team-up pair or a Vanguard-and-healer duo can hold a fight two damage heroes can't. It's a good mode to play with the friend you'd queue Competitive with, and to test team-ups you're thinking of using in ranked; the team-ups guide lists the current pairs.
Avengers: Endgame — the timed co-op (live)
The second Season 10.5 mode is co-op. "Thanos from the past has breached the timeline", and the heroes fight to restore it. Unlike the other modes it only opens in set windows: NetEase's notes say it "officially begins October 24" and runs "for 4 consecutive weeks, with limited-time sessions each week" — the first three were 01:00–03:00, 10:00–12:00 and 18:00–20:00 UTC on 24 October. The event runs until 26 November and gives away Captain America's "Captain America: The Winter Soldier" costume. Check the in-game schedule for the week's sessions before you plan an evening around it.
Blood Hunt: builds and traits
Blood Hunt is the least documented mode in NetEase's text. It appears only in fix notes — "dimensional barriers during the Blood Hunt" in Season 8, Jeff the Land Shark's Reservoir trait on 15 October 2026, and on 29 October a Moon Knight "Ankh-specific build without Traits" — which shows it's a mode where heroes take traits that change their abilities, closer to a build mode than a standard match. We haven't found an official rules page for it, so we won't guess at the details; if it's in your Arcade menu, the in-game description is the source.
Times Square, the Practice Range and tournaments
Three more places round out the list. Times Square is the social hub where events happen: in Season 10.5 a two-minute highlights screening unlocked a Gallery Card and a photo wall paid 100 Units, first for Infinity War and then for Endgame. The Practice Range got a Shot Challenge in Season 7 ("test your aim with the new Shot Challenge", also playable in Times Square). And NetEase runs community tournaments in-game: the first Monster Kingdom Championship (February 2026) let Factions of two to three or six to eight sign up, ran up to five rounds and ended a team's run at three wins or three losses, with "no rank restrictions".
Using Arcade modes to get better
Each mode trains something different. BoostPirate's rating of what transfers to Competitive:
Ratings are BoostPirate's coaching opinion, not a game statistic.
- Warm up in Doom Match
One or two games on the hero you'll queue with — then stop before free-for-all habits set in.
- Widen your pool in Clone Rumble
Note which random heroes felt natural; those are your ban-phase backups.
- Drill your main in mirror duels
Set Role or Full Mirror in the Clobberin' Club and learn your own matchup.
- Test team-ups in Infinity War
2v2 shows whether a pair really works before you rely on it in a 6v6.
- Take it to Quick Match, then Competitive
Arcade builds habits; only 6v6 tests them. The new heroes guide has a full routine for learning a hero.
Want the practice to show up in ranked? A 1-on-1 coaching session (from $17.90 an hour) with a Celestial+ coach turns duels and replays into a plan for your role. Arcade modes aren't sold as boosts — they have no rank to boost.
- NetEase patch notes — Season 1 (Doom Match) · Season 5.5 (18 VS. 18 Annihilation) · Season 6.5 (Monster Kingdom Championship) · Season 7 (Shot Challenge) · Season 7.5 (Clobberin' Club duel rules) · Season 8 (Blood Hunt fix, Path to Doomsday: The Avengers) · Season 8.5 (Bounty Annihilation, Shenloong Arena) · 20260917 (Clone Rumble) · Season 10.5 (Infinity War, Alchemax Headquarters, Times Square) · 20261015 (Blood Hunt trait fix) · 20261022 (Endgame) · 20261029 (Blood Hunt build fix)
- NetEase announcements — Stricter penalties (17 September 2026: Quick Match and Arcade tiers)
- Secondary — RivalsMeta: Path to Doomsday - Age of Ultron (squad sizes, difficulties, dates, clear rates; read 8 November 2026) · Beebom: Season 10 Dev Vision (Path to Doomsday phases) · Season 10.5 roadmap (Infinity War PvP, Endgame PvE)
- Checked 8 November 2026 on Version 20261105 (5 November 2026). Event modes rotate every half-season — the patch notes of the day win.
All free tools: calculators, percentiles & season countdowns →
Common questions
What is Doom Match in Marvel Rivals?
What is Path to Doomsday?
What is the 18 VS 18 mode in Marvel Rivals?
Do Arcade modes count for rank?
Can I play duels in Marvel Rivals?
Ready to climb?
1-on-1 Coaching
A Celestial+ coach for new heroes, hero pools, ultimate timing and replay review.
Pro Teammate (Duo Queue)
A Celestial+ player in your party on your own account, inside the game's party range.
Ranked Net Wins
A fixed number of Competitive wins over losses at your rank.
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