- Live: 7.41f (15 Sep 2026)
- 7.41 since 24 Mar 2026
- Facets removed in 7.41
- 7.42 not announced
Dota 2 has no ranked seasons any more; it moves from patch to patch. A numbered patch such as 7.41 reshapes the game, and the letter patches after it (7.41a, 7.41b …) rebalance heroes and items in between. This page covers the patch that is live today, 7.41f, from Valve's own patch list and notes: what 7.41 changed, every letter patch with its date, the 7.41f hero changes, whether any of it touched ranked, and what the history says about 7.42.
- Live patch: 7.41f, since 15 September 2026 — six letter patches after 7.41.
- 7.41 removed Facets and made innate abilities stand-alone; twelve heroes got new innates and Lion's was reworked.
- Neutral items rebuilt: Tier 1 from 0:00, five enchantment choices for Tiers 2–5, picked by your primary attribute, no longer random.
- 7.41f toned down Shadow Fiend, Lina, Bounty Hunter's Track gold and Mirana, and strengthened Anti-Mage, Ursa and Chen.
- No date for 7.42. Since 7.33 the gaps have run 70 to 207 days; 7.41 has outlasted them all.
Where Dota 2 is: patch 7.41f
Valve's patch list has 7.41f as its newest entry (checked 2 November 2026); it came out 48 days ago. Every 7.41 patch so far, with the dates as Valve's list gives them (UTC):
| Patch | Released | Kind |
|---|---|---|
| 7.41 | 24 March 2026 | Numbered patch — the big one |
| 7.41a | 27 March 2026 | Letter patch |
| 7.41b | 7 April 2026 | Letter patch |
| 7.41c | 6 May 2026 | Letter patch |
| 7.41d | 4 June 2026 | Letter patch |
| 7.41e | 30 July 2026 | Letter patch |
| 7.41f | 15 September 2026 | Letter patch · live today |
7.41f is a balance patch: the hero changes are below. Valve's Steam post for it adds fixes for a hiding spot in the Roshan pit, for the Tranquil Boots cooldown, and for interactions involving Bane, Bounty Hunter, Elder Titan, Lone Druid, Lina, Spirit Breaker and Timbersaw.
What 7.41 changed
7.41 took back one of 7.36's big additions: Facets, which arrived alongside innate abilities in May 2024. Valve's notes, in the order that matters most for a player:
- Facets are gone. The notes put it in five words: "Facets removed from the game."
- Innates stand alone. Innate abilities no longer scale with the levels of a hero's other abilities. Twelve heroes got new innates — Crystal Maiden, Axe, Juggernaut, Mirana, Morphling, Sven, Tiny, Windranger, Lina, Lich, Tidehunter and Enigma — and Lion's innate was reworked.
- Neutral items rebuilt. Tier 1 neutral items are available from 0:00 instead of 5:00, and Tier 1 Madstone cost went from 5 to 6. Tiers 2–5 offer five artifact choices instead of four, and five enchantment choices instead of four. "Enchantments are no longer randomized": the options depend on your hero's primary attribute.
- Creeps and lanes. The first +1 siege creep comes at 30:00 instead of 35:00, and the second at 60:00. Until 7:30, offlane creeps are slowed and safe-lane creeps sped up.
- The map. Currents give +150 maximum movement speed (100 before, outside the base). Roshan starts in the Top Pit and the Tormentor in the Bottom Chasm. Wisdom Shrines give 200 experience plus 300 for each later shrine, instead of 280 an interval, and Shrines and Lotus Pools now run their countdown backwards while enemies are inside.
- Aghanim's Shard from the Tormentor. The shard holder no longer gets 175 gold, and the reward for all players went from 455 to 415.
- The rest, from the Steam post. Ability Draft heroes now get their innate, and support for graphics cards without DirectX 11 / Shader Model 5 is deprecated — Valve says "99.96%" of active players have compatible devices.
7.41 also added and removed items. Valve's datafeed lists those by internal ID rather than by name, so check the names on Valve's 7.41 page rather than trusting a summary.
Crystal Maiden
Axe
Juggernaut
Mirana
Morphling
Sven
Tiny
Windranger
Lina
Lich
Tidehunter
Enigma
Lion
7.41e and the Summer Scrub
7.41e (30 July 2026) came alongside what Valve called the Summer Scrub. Channelling a Twin Gate can now be interrupted by a root, the Tormentor disjoints projectiles when it moves, items and enchantments were tuned, and about 57 heroes changed. Valve's 7.41e page has the list.
7.41f, hero by hero
The changes most players will notice, as Valve's 7.41f notes print them.
| Hero | Change in 7.41f | Direction |
|---|---|---|
| Mana Break: mana burned dealt as damage 60% → 65% | Stronger | |
| Maul: health as damage 1.25% → 1.75% | Stronger | |
| Strength gain 2.0 → 2.2; Zealot respawn 60 s → 60 s minus 1 s per hero level | Stronger | |
| Bonus damage per soul 3 → 2; level 15 Presence armour-reduction talent +2 → +1.5 | Weaker | |
| Base Intelligence 30 → 28; Fiery Soul attack speed 8/16/24/32 → 7/14/21/28, duration 18 → 16 s | Weaker | |
| Track bonus gold 130/225/320 → 80/160/240 (allies 50/90/130 → 40/80/120) | Weaker | |
| Charge restore time 6 → 7 s; Sacred Arrow maximum stun 2.6/3.4/4.2/5 → 2.3/3.2/4.1/5 s | Weaker | |
| Island Elixir heal 34/56/78 → 30/55/80 | Rescaled |
Largo's change cuts both ways: Island Elixir heals less at the first two levels (34 → 30,
56 → 55) and more at the last (78 → 80) — our Largo
guide has his whole kit. Bane, Slardar, Enigma, Warlock, Clockwerk, Huskar, Treant Protector, Keeper of the Light, Centaur
Warrunner, Mars and Marci are among the other heroes with lines in the notes, and items changed too; Valve's
7.41f page has every number.
Did 7.41 change ranked?
Not directly. The 7.41 notes have no ranked or matchmaking lines. The ranked change this year came separately, in Valve's update of 1 July 2026: "Players no longer need to select both high-demand roles in order to not spend a Role Queue Game for Ranked Roles. Instead, solo players need to select at least one of the high-demand roles". The Immortal Draft line stays where Valve put it on 19 March 2025 — any player above 8,500 MMR in the game.
A new patch never resets your medal: Dota 2 has had no seasonal resets since 2020, so your MMR carries across patches. What changes is how well your heroes work.
When is 7.42?
Valve hasn't announced 7.42 as of 2 November 2026: its patch list ends at 7.41f, and the newest Dota 2 post in its Steam feed, "Inside the Trove of Terror" (7 October 2026), isn't a gameplay patch. Valve doesn't publish a patch calendar, so the only guide is the history. These are the gaps between numbered patches since 7.33, from Valve's dates:
| From | To | Days |
|---|---|---|
| 7.33 20 April 2023 | 7.34 8 August 2023 | 110 |
| 7.34 8 August 2023 | 7.35 14 December 2023 | 128 |
| 7.35 14 December 2023 | 7.36 22 May 2024 | 160 |
| 7.36 22 May 2024 | 7.37 31 July 2024 | 70 |
| 7.37 31 July 2024 | 7.38 18 February 2025 | 202 |
| 7.38 18 February 2025 | 7.39 22 May 2025 | 93 |
| 7.39 22 May 2025 | 7.40 15 December 2025 | 207 (longest) |
| 7.40 15 December 2025 | 7.41 24 March 2026 | 99 |
| 7.41 24 March 2026 | 7.42 not announced | 223 on 2 November 2026 |
The eight gaps average 134 days, with a median of 119 and a range of 70 to 207. At 223 days, 7.41 is already 16 days past the longest of them. That says 7.42 is overdue by Dota's own recent standards; it doesn't say when it will come. We won't guess a date, and this page will be rewritten when it lands.
What a patch means for your climb
- Read the notes for your heroes.
A nerf to your best hero, like 7.41f's to Shadow Fiend's souls, changes your timings before it changes your win rate.
- Relearn your neutral items.
Since 7.41 the enchantments you are offered depend on your primary attribute, so each hero's options are fixed — see the attributes guide.
- Expect a rough week after 7.42.
A numbered patch changes systems, not just numbers; the first days after it reward players who read the notes.
- Your medal carries over.
No reset comes with a patch, so the stars you climb now stay yours.
Dota 2 boosting opens soon — get the launch alert on the Dota 2 hub. Boosting conflicts with Valve's rules — read our Risk Disclosure first.
- Valve — Dota 2 patch list (every patch date, UTC; read through its datafeed) · patch notes 7.41 (24 March 2026) · 7.41e (30 July 2026) · 7.41f (15 September 2026)
- Valve on Steam — 7.41 Gameplay Patch · 7.41f Gameplay Patch · Dota 2 Update – 7/1/2026 (Role Queue) · Dota 2 Update – 3/19/2025 (Immortal Draft) · the Dota 2 news feed (no 7.42 post)
- Day counts: our arithmetic on Valve's dates, counted to today. No seasonal resets: BoostPirate's Dota 2 fact check of 1 November 2026. Checked 2 November 2026.
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