- Season 10.5 since 9 Oct 2026
- Gorr: Season 10's only hero
- Two Path to Doomsday modes
- Season 11 on 13 Nov 2026
Season 10.5 is live. Season 11 lands 13 November 2026.
Butcher's Blasphemy brought Gorr, a new Domination map and a balance pass on 70% of the roster; the second half added two Avengers modes and a Halloween run of events. Here is everything on one timeline.
- Season 10 · Butcher's BlasphemyGorr, The Godbomb pass
- Season 10.5No rank reset, no new hero
- Jeff's Dream EaterFree Venom "President Ozzy"
- Galacta's Gift Vol. 3Costume Coin + Exchange Store
- God Quarry (Quick Match)New Domination map, limited mode
- Infinity FinaleFree Thor "The Avengers"
- Path to Doomsday: Infinity WarPvP, 6 duo squads
- All Hallows' GlowFree Rocket "Trash King"
- Path to Doomsday: EndgamePvE sessions; free Cap costume
- Night of IllusionsFive puzzle rooms with Elsa
Dates in UTC from NetEase's patch notes (Season 10 to Version 20261105); Season 11's date from NetEase's Season 10.5 roadmap as reported by Beebom (7 October 2026).
Marvel Rivals runs in seasons of about two months, each split into two halves. As of 8 November 2026 the game is in Season 10.5, the second half of Season 10, "Butcher's Blasphemy", and the newest patch is Version 20261105 (5 November 2026). This guide is the whole season on one page: what Season 10 added, what the two balance posts changed, the Season 10.5 modes and events with their end dates, and what to wrap up before Season 11 starts on 13 November 2026. If you only care about rank, the Season 11 rank reset guide covers placements in detail.
- Gorr is the season's only hero — the first time a full season added just one.
- Strategists charge ultimates slower: healing converts at 65% (was 70%) and damage at 50% (was 55%) since Season 10.
- Season 10.5 balance reworked Iron Man's missiles, buffed Phoenix, Cyclops and Jubilee and trimmed Gorr and Devil Dinosaur.
- Three events end on 13 November: All Hallows' Glow, Pop & Win and Galacta's Gift Vol. 3.
- Ranked bans became turn-based in Season 10: teams take turns, the order set by a vote.
- Season 11 resets ranks through ten placement matches; half-season switches never do.
Where the game is right now
A Marvel Rivals season has two halves. The first half (Season 10) opened on 11 September 2026 at 09:00 UTC after about two hours of maintenance; the second half (Season 10.5) went live on 9 October at the same time. Since NetEase's Dev Talk Vol. 11 (February 2025) the half-season switch keeps your rank and points, so the 9 October update changed modes, events and balance but not your Competitive standing. Smaller weekly patches follow every Wednesday or Thursday: Version 20261015, 20261022, 20261029 and the latest, Version 20261105, all went live without downtime and added store bundles, event content and fixes rather than balance changes.
NetEase names each season in its Dev Vision videos: Season 8 was "Sins of Alchemax", Season 9 "The Mystery of Thebes" and Season 10 "Butcher's Blasphemy". The Season 10.5 video called it "the spookiest season yet", and the event list agrees: most of the half is Halloween costumes and a haunted-house puzzle event, wrapped around two modes based on the last two Avengers films.
Season 10: Butcher's Blasphemy
The Season 10 patch notes open on the villain: "Gorr the God Butcher brings his unholy crusade to Marvel Rivals!" He arrived as a playable melee Duelist, and Beebom's summary of the Dev Vision video notes that Season 10 was "the first in Marvel Rivals' history to add only one hero". The season's serial, Butcher's Blasphemy, and the lore entries "All Gods Will Die" (Gorr) and "Journey into Mystery" (Loki) carry the story, and the season event, The Tetrameron, has you run errands for Loki in his Chronicler role.
Gorr the God Butcher
A Necrosword brawler who summons Black Berserkers and warps to them. His full kit and counters are in the new heroes guide.
God Quarry
A Domination map. It debuted as a limited-time Quick Match mode from 24 to 29 September before joining the pool; the maps guide has the full list.
The Godbomb
"10 all-new sets of heroic costumes", among them White Fox's Cosmic Kumiho, Captain America's Astral Aegis and Loki's The Chronicler. See the Battle Pass guide.
Turn-based bans
Bans stopped being simultaneous: teams ban one hero at a time, in an order a vote decides, from Gold III up (Beebom's Dev Vision summary).
The rest of Season 10's first half was events. Jeff's Dream Eater (17 September to 15 October) gave away Venom's "President Ozzy" costume; Jeff's Superstar Search ran in Times Square and Hellfire Bay Beach; Galacta's Gift Vol. 3 brought back the Costume Coin and a batch of costumes for the Exchange Store from 24 September to 13 November. The Season 4 Battle Pass, Fruit of Immortality, returned from 11 to 24 September, and PC players with a compatible Intel card got XeSS 3 Frame Generation, which inserts up to three generated frames between rendered ones.
The Season 10 balance post
NetEase's balance post of 8 September 2026 was one of the largest of the year. The change that touched every match was global: all Strategists now convert healing into ultimate energy at 65% (was 70%) and damage at 50% (was 55%), so healer ultimates arrive a little later in every fight. Scarlet Witch got the biggest rework: a new ability, Scarlet Hex, that marks enemies with a Chaos Mark, a passive that turns 25% of the damage she deals to marked enemies into bonus health, and a faster Chthonian Burst (160 to 200 damage per second). A follow-up patch on 17 September "significantly reduced" her chance to be immune to damage while winding up Reality Erasure.
Scarlet WitchNew Scarlet Hex and Chaos Mark; Chthonian Burst 160 → 200 DPSRework
Captain AmericaBase health 300 → 350Buff
Emma FrostHealth 650 → 675, Telepathic Pulse 18 → 20 mBuff
Devil DinosaurImpact Beam bleed 0.5 → 1 s, 0.75% → 1.2%Buff
WolverineSavage Claw 15 → 18; Healing Factor a fixed 300Buff
Jeff the Land SharkAqua Burst 25 → 30; healing pool 100 → 130/sBuff
MagnetoHealth 650 → 600, Bulwark 250 → 200Nerf
The ThingHealth 750 → 725, Yancy Street Charge 10 → 12 sNerf
The HoodHealth 600 → 550, Mantle of Oblivion 10 → 12 sNerf
Black CatPhantom Pursuit: 50% damage reduction instead of invincibilityRework
Cloak & DaggerTerror Cape Vulnerable 28% → 20%Nerf
Iron ManAuto-tracking Micro-Missiles: 5 locks, 15 → 60 m/s, 20 → 10 damageRework
PhoenixCosmic Flames 60 → 65; Endsong applies 2 Sparks per hitBuff
CyclopsOptic Blast 22 → 23; Ruby Rage 3,700 → 3,400 energyBuff
HawkeyePiercing Arrow faster; Hypersonic Arrow 3 → 5 m wideBuff
JubileeFirework Finale 150 → 180/s; Sparking Sprint self-heal 25/sBuff
HulkBanner's Gamma Ray Gun 80 → 120 m/sBuff
Gorr the God ButcherShadow Scythe 55 → 50 + 2%; ultimate 12 → 10 sNerf
Devil DinosaurBase health 850 → 825Nerf
Scarlet WitchChthonian Burst field 40 → 35Nerf
GambitCards charge faster; ultimate range 40 → 30 mMixed
Selected rows from NetEase's two balance posts; each post changes more heroes than shown. Numbers are the posts' own, old → new.
Vanguards moved in both directions. Captain America (300 to 350 health), Emma Frost (650 to 675) and Devil Dinosaur, whose Impact Beam bleed lasts twice as long, came out stronger; Magneto (650 to 600 health, a smaller Bulwark shield), The Thing and The Hood (600 to 550 health, a slower barrier) came out weaker. Black Cat's Phantom Pursuit lost its invincibility and now grants 50% damage reduction and Unstoppable instead. Deadpool was adjusted separately in each of his three roles.
Season 10.5: two Avengers modes and a Halloween
Season 10.5 went live on 9 October 2026 with no new hero — Beebom's roadmap article calls it a half "built around final Avengers movies and Halloween-themed skins". Its headline is a new mode, Path to Doomsday - Avengers: Infinity War: twelve players form six duo squads, each round puts two squads head to head, and the first squad to collect all six Infinity Stones wins. It runs until 11 December. On 22 October NetEase added Path to Doomsday - Avengers: Endgame, a co-op mode in which "Thanos from the past has breached the timeline"; it opened on 24 October for four weeks of timed sessions and gives away Captain America's "Captain America: The Winter Soldier" costume. Both modes, and the earlier Path to Doomsday chapters, are explained in the Arcade and event modes guide.
The same update added Alchemax Headquarters to the 18 VS. 18 mode, named Jeff the Land Shark's "Razor-Tooth" as the Season 10.5 Gold-rank costume, and gave Gorr a Custom Targeting Sensitivity setting for Shadow Harvest. Two short story pieces went into the in-game archive: "Spirit of Thunder" for Thor and "The Worthy Spider-Man".
The Season 10.5 balance post
The 6 October balance post opened with "Iron Man is locking onto targets with a brand-new missile mechanic". His Micro-Missile Barrage and the missiles of Armor Overdrive now track targets automatically, up to five locks per target, and fly far faster (15 to 60 metres per second), but each missile hits for half as much (20 to 10). Phoenix got the most damage: Cosmic Flames 60 to 65, harder-hitting Sparks and two Sparks per hit during her ultimate. Cyclops' Optic Blast went from 22 to 23 and Ruby Rage now needs 3,400 energy instead of 3,700. On the Strategist side, Jubilee's Firework Finale heals 180 per second instead of 150 and Sparking Sprint now heals her for 25 per second, while Dazzling Detonation's Blind dropped from 1.5 to 0.8 seconds.
The nerfs went to the season's strongest new faces. Gorr's Shadow Scythe now deals 50 plus 2% of the target's maximum health (was 55), his Shockwave 55 (was 60) and his ultimate lasts 10 seconds instead of 12, although Living Abyss comes back three seconds sooner. Devil Dinosaur lost 25 health (850 to 825), and Scarlet Witch's reworked Chthonian Burst field went from 40 to 35. The post also retuned eleven team-ups, all listed in the team-ups guide.
Every event and when it ends
The event list is where Season 10.5 is busiest. Most events give one costume away for free when you finish their missions and sell premium costumes alongside. Here is every event and mode on the calendar, with the date it ends; the countdowns update when you open the page.
| Event or mode | Runs (UTC) | What you get |
|---|---|---|
| Jeff's Dream Eater | 17 Sep – 15 Oct | Free Venom "President Ozzy" |
| Galacta's Gift Vol. 3 | 24 Sep – 13 Nov | Costume Coin + Exchange Store |
| God Quarry (Quick Match) | 24 Sep – 29 Sep | New Domination map, limited mode |
| Infinity Finale | 9 Oct – 10 Dec | Free Thor "The Avengers" |
| Path to Doomsday: Infinity War | 9 Oct – 11 Dec | PvP, 6 duo squads |
| All Hallows' Glow | 15 Oct – 13 Nov | Free Rocket "Trash King" |
| Path to Doomsday: Endgame | 22 Oct – 26 Nov | PvE sessions; free Cap costume |
| Night of Illusions | 29 Oct – 31 Dec | Five puzzle rooms with Elsa |
Two smaller things sit outside that table. The Pop & Win draw (16 October to 13 November) sells Invisible Woman's "Unseen Weaver", Deadpool's "Nurse-Pool" and Mister Fantastic's "Mr. Malignance" with a Cross-Pool Promo that halves the price of the same balloon in the other two pools. And the Times Square social hub ran two film-themed activities — a two-minute highlights screening for a Gallery Card and a photo wall that pays 100 Units — first for Infinity War (9 to 22 October), then for Endgame (22 October to 26 November).
What to finish before Season 11
The season switch on 13 November 2026 ends three events and resets Competitive. BoostPirate's checklist for the last days of Season 10.5:
- Play your ten Competitive matches. NetEase gives no season rewards — including Jeff's Razor-Tooth Gold costume — to players who haven't completed ten matches.by 13 Nov
- Finish All Hallows' Glow for Rocket Raccoon's free "Trash King" costume.ends 13 Nov
- Spend your Galacta's Gift coins in the Exchange Store while the Vol. 3 costumes are there.ends 13 Nov
- Clear the Endgame sessions for the free Captain America costume; the mode only opens in set windows.ends 26 Nov
- Finish Infinity Finale for Thor's "The Avengers" costume.ends 10 Dec
- Decide where you want to start Season 11. Placements begin three divisions below your final rank, so a last push now raises the floor.before 13 Nov
The last point matters most for climbers. Since Season 5 a new season starts with ten placement matches from a predicted rank three divisions below your final rank (Celestial II and above start from Grandmaster II), and you can't place above Celestial I. The placement guide explains the maths, and the free placement calculator shows your starting rank.
What we know about Season 11
Confirmed by NetEase's roadmap: the start date and a new hero. Beebom's write-up of the official Season 10.5 roadmap says Season 11 "will kick off on November 13, 2026" and "is confirmed to introduce a new hero".
Not announced on 8 November: the hero's name, a new map, the Battle Pass and the start time. In 2026 NetEase posted each season's patch notes and balance post two or three days before it went live.
Season 11 also closes the esports year: the Season 10 patch notes say the final 2026 Championship Points are earned in Season 11, and the top Factions from it and the 2026 points leaderboard qualify for the Ignite Series 2026 Annual Qualifier. We don't repeat leaked hero names; this page will be updated when NetEase's Season 11 notes are out.
How to read a Marvel Rivals season
The pattern has held all year, and it tells you what to expect from Season 11. Each full season brings a new Battle Pass with ten costumes, a serial and lore entries, at least one hero, a balance post published a few days before launch and a rank reset through placements. Each half-season brings a second balance post, a Gold-rank costume for that half, a new limited mode or event and, in most halves of 2026, a new hero (Season 10.5 was the exception). Weekly patches in between rarely touch balance.
- Read the balance post before the season starts — it's published about three days early.
- Learn the new hero in Quick Match first; bans from Gold III often take new heroes away.
- Note each event's end date: free costumes don't come back on a schedule.
- Finish ten Competitive games each season, even if you don't climb.
- Assume a half-season resets your rank — it doesn't.
- Judge a rework in week one; NetEase often follows up within a week, as with Scarlet Witch on 17 September.
- Trust a hero's old numbers in guides written before the post — check the date.
- Leave Path to Doomsday sessions to the last week: Endgame only opens in set windows.
Starting Season 11 where you want to be? Our boosters can play your ten placement matches (from $4.00 a game) from 13 November, or a rank boost can raise your final Season 10.5 rank first — the rank your placements start from.
- NetEase patch notes — Version 20260911, Season 10 (Gorr, The Godbomb, Fruit of Immortality rerun, Tetrameron, XeSS 3, Gold costume, Season 11 Championship Points) · 20260917 (Scarlet Witch follow-up, Jeff events) · 20260924 (God Quarry, Galacta's Gift Vol. 3) · 20261009, Season 10.5 (Infinity War mode, Infinity Finale, Alchemax Headquarters in 18 VS. 18, Razor-Tooth) · 20261015 (All Hallows' Glow, Pop & Win) · 20261022 (Endgame mode) · 20261029 (Night of Illusions) · 20261105 (latest)
- NetEase balance posts — Version 20260911 (8 September 2026) · Version 20261009 (6 October 2026)
- NetEase dev diaries — Dev Vision index (season names) · Vol. 21 and Vol. 22 (videos) · Season 5 notes (placements)
- Secondary — Beebom: Season 10 Dev Vision summary (September 2026: one hero, God Quarry, ~70% of heroes, turn-based bans) · Season 10.5 roadmap (7 October 2026: Season 11 on 13 November, a new hero)
- Checked 8 November 2026 on Version 20261105 (5 November 2026). Season 11 details change on launch day — the official notes win over this page.
All free tools: calculators, percentiles & season countdowns →
Common questions
What season is Marvel Rivals in right now?
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Placement Matches
Your ten Season 11 placement games from 13 November, played to the end.
Rank Boost
Bronze III to Eternity, division by division — piloted or duo, the heroes you name.
1-on-1 Coaching
A Celestial+ coach for new heroes, hero pools, ultimate timing and replay review.
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